pie chart

Bant Awaken Tempo/Control

Standard GWU (Bant)

JMoneyNash


Sideboard

Creature (1)

Enchantment (4)

Instant (8)

Sorcery (2)


Maybeboard


Ok, so I've opened up a ton of awaken cards and needed to put them in a deck together or get rid of them. So this is what I've decided to try. The plan here is to survive until either Sylvan Advocate, Seeker of the Way , or an awakened land can kill the opponent. May still need some work. I went Bant colors because of the availability of both Reflector Mage and Sylvan Advocate. I thought a top-end of Noyan Dar, Roil Shaper, Planar Outburst, and Part the Waterveil should be able to close out games if I make it that long. Still needs some work, but I think it may be playable.

Suggestions

Updates Add

So after some play testing I decided that my mana base was super wonky and un-reliable. I wanted to take advantage of all of my man lands that I've opened, Wandering Fumarole, Needle Spires, and Hissing Quagmire. However, getting the necessary mana was a pain and spent too much of my time durdling around and not doing anything. So I went back and removed everything that didn't produce blue, white, or green mana. That seems to help a lot. I don't have as many possible blowout land creatures (awakening onto Needle Spires was especially great) but I get way more consistent draws. I'm really gonna miss Seeker of the Way after rotation. He's just great at helping me get through aggro matchups and it feels great to play Roil Spout or Clutch of Currents while he's in play. The only reason Sylvan Advocate is a 3 of and not a 4 of is that I need another for a play set. I know I need to get the blue green pain land in here from Origins, waiting on it to come in. Any help in the sideboard would be super appreciated.

Comments

Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 2 Rares

17 - 9 Uncommons

4 - 4 Commons

Cards 60
Avg. CMC 3.10
Votes
Ignored suggestions
Shared with
Views