Flash! Flash! Flash!
So, Bant Flash: This is a deck where you play everything, except lands and some creatures, at instant speed. The idea is to interact with the opponent on their turn, and then play land-go on yours. There are som interesting choices that MAY raise an eye brow or two. Lets get those out of the way.....
Warrant/Warden- This spot has historically been saved to Seal Away. However as the meta shifts, I have discovered that all I need is a turn to set up for the board wipe and this gets me there. Yes, most players see this coming, but it is still effective. Also, the Warden side allows me to have another beater to close out games.
Augur of Bolas- Again most Bant lists want Growth Chamber Guardian in this slot as an effective 2/2 for 2. Here's the things, I am a little more control-y then other lists. Plus the 1/3 body survives many and early onslaught. And this card will dig me to a board wipe or a counter or and answer.
3 Little Teferi- So this has been a point of argument. I understand that Vivian is good. I also UNDERSTAND Big Teferi can close out a game. The whole idea is that he is another removal spell first and foremost. Second I don't run enough creatures to make Vivian reasonable. THIRD He makes it so all of my board wipes have Flash and I can create the 4/4 Sphinx during end step.
This deck, and deck name have gone through many an iteration, and after testing this is the list I am the most comfortable playing. Please feel free to Upvote if you like and criticize if you don't.