Bant Good Stuff, all the value cards in the best color combination.
1st placed at 4/4 FNMs so far in the month of April/May without the journey to Nyx cards.
This deck is a mid range deck with lots of ramp for Sphinx's Rev, overloading cyclonic rft, and monstering creatures to a huge extent.
Against control and black devotion decks, or any deck that likes to carry the game on long side out the mystics because late game they are useless.
Pretty much play it like other mid ranged decks, however you have the edge with Prophet of Kruphix. This card will allow you to play stuff on your turn, then on there turn play more stuff, monsterious creatures, Sphinx's Rev and most importantly, at the end of there turn OVERLOAD cyclonic Rift and swing for the win. The only deck that gives even a little trouble is esper control and Hex proof decks so heres how you beat them:
Esper control - mainboard your very weak against this deck, but after sideboard your very strong if you play it correctly. Against control you want to side out the mystics, the cyclonic rifts, and the charms. Add in fleecemane lions, mistcutters and advent of the worms.
Hexproof - The key to beating hexproof is Cyclonic rift, If there creature is hexproof you need to stall to overload cyclonic rift and then you have 2-3 turns to kill them as they try to replay everything, If there creature is not hexproof ONLY target the creature that way the enchantments go to the graveyard while the creature goes to hand. TIP: trading 2 creatures for there 1 creature with a bunch of auras is not a bad idea because you have lotz of creatures while they have very little and get rid of most enchantments for good.