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So I have just decided to get back into standard now after over a year out, I last played during Dark Ascension. So I saw the archangel of thune an Kalonian hydra and was dying to play them. Top down description: The 2 cards that make the name also create a problem they share a curve so there is no good way to drop one then the other in back to back turns on pace, my idea to fix that Is to not top load the deck at 5 mana instead to draw a lot of early hate an control so that when they come into play my opponent should be burnt out of there removal with my smaller aggression. I decided going Bant instead of just G/W gave me a chance to play stall with counters (Dissolve), and removal (Azorious charm/ supreme Verdict/ Detention Sphere). To draw hate out of my opponent so my archangel and Hydra are safer I use Daxos of Meletis and Voice of Resurgence as fodder, Daxos is far to dangerous to ever let through and I figured if anyone wanted to just scry him in to just lands I could enchant him with Hopeful Eidolon and make him more dangerous and hopefully strong enough to combat any of the 2/2 that can block him. Voice of resurgence is more for the control side he stunts any plan to counter or burn on my turn and I can even combo him with supreme verdict for an "I killed yours but not mines effect that also works with the Daxos/Eidolon combo too; hypothetical board state me: 1 Sylvan Caryatid 1 Voice 1 Daxos/Eidolon opponent: 1 Elspeth, Sun's Champion 1 Soldier of the pantheon and 1 scavenging ooze. Now the Elspeth just dropped but is a major swing in board state but I can sweep with and be left with a 2/2 and 1/1 life link to attack the Elspeth, actually that's a bad example because that assumes at least turn 5/6 when I'm considering turn 5 on the dot but the idea is I have a creature when I opponent should not. Fiendslayer paladin is there mostly to hate Any burn or black control plus the life link helps thune later. Now the big issue with any tri-color deck is mana fixing but to help I threw the sylvan caryatids and elvish mystic in but I will admit that when I was working on this I had no idea that M14 had NO DUEL LANDS, so I did have to go heavy with the shock lands but I went with over half basic so I don't kill my self before I get started (I have life link too!). Fleecemane and Trostani, are food for the thune hydra machine and stall if necessary too. That's all I got and let me know what you think like I said I'm I've been out of standard for a while so a lot of the cards are new to me so if I missed some thing or have some blaring weakness let me know.

P.S. I decided to skip on the sphinx's revelations because I didn't to have a card that I think really isn't useful before 6 mana in my main deck but I may add it to my side board to swap with my advent of the Wurm maybe, again comment.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 5 Mythic Rares

32 - 7 Rares

3 - 0 Uncommons

8 - 3 Commons

Cards 60
Avg. CMC 2.71
Tokens Elemental */* GW, Enchantment Cleric 2/1 W, Wurm 5/5 G w/ Trample
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