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Baral, Cheif of the Ice

Standard UR (Izzet)

eerie_interlude


Sideboard


Maybeboard


I want this deck to incentivize casting counters and combat tricks, allow for some crazy turns that pump up for flying or double strike and has the dynavolt tower as an optional win-condition. Everything chosen in this deck hopes to synergy with other things in the deck. Unfortunately, I have playtested it against green-black ballista and it didn't work too great, but against several other home-brew standard decks it worked fairly well. I could use a lot of suggestions on what to sideboard in against aggro matchups.

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After a few games with the deck, I'm discovering that I often get mana-screwed with no mana (not even the correct colors) and I realized that I have some high-cast cards in here that I'm working towards, so I added some mana. Speaking of mana, Geier Reach Sanitarium is one of the best cards in this deck, bringing us closer to the Bedlam Reveler (which I seem to draw every game despite being a two-of) and getting us the counters/pump spells we need. I also realized that I seem to take a lot of damage in the early game because I'm not willing to block with Baral, and if I counter small creatures I leave myself open for huge threats later that I should have countered. I added some more creatures but particularly flying and smaller creatures turns 1-6 take their toll. I'm pretty much guaranteed a crazy swing by turn 7 if I draw at least one pump spell and a creature, I'm just missing the speed or power to get all the damage in before turn 7. That said, I did play causally against a bunch of modern cards and/or top tier green/black delirium so I'd say that this deck isn't terrible considering. I've also thought about adding burn spells, but I think the counters are more powerful and I can't really take out the pump spells since I'm running a fine line with the number of all of the types of spells in the deck.

I should also mention that this deck was built to use the extra cards I had already, so it's built to be budget for cards that I already own (which is why there is three Thing in the Ice  Flip and three Baral's Expertise to begin with).

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 2 Mythic Rares

14 - 8 Rares

19 - 4 Uncommons

7 - 2 Commons

Cards 62
Avg. CMC 2.63
Tokens Glyph Keeper 5/3 W, Insect 1/1 UR, Octopus 8/8 U
Folders Izzet!
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