American aggro. Really trying to emphasize on the heroic feature. Feed back really appreciated.
Akroan Crusader
: This guy is a good engine can pop out bodies for Phalanx Leader or Anax and Cymede to pump up. To top it off they have haste so. Target Crusader and then Phalanx, and now you have a 2/2 with haste. Has great synergy with Young Pyromancer, putting two bodies on the field every instant.
Anax and Cymede: This is awesome vigilance, first strike, and pumps up everyone (including itself) with its Heroic. This guy has the same Heroic as Phalanx Leader except for one key part, it gives trample to all your creatures. While the +1/+1 to all your creature is great, getting all those creatures to plow through that blockade.
Battlewise Hoplite
: This guy is extremely useful. 1st he can pump himself up very quickly. 2nd he can keep your deck moving instead of just hitting lands or creatures you don't need you can weed out those instants for those great action scenes. Also this guy tag teams well with Triton Fortune Hunter in making sure I don't was Fortune Hunter's heroic on something I don't need to clog my hand.
Bioshift
: I had completely overlooked this card until I went looking through my Gatecrash for some
Martial Glory
s when I came upon this gem. You can cast this on creatures that don't even have counters on them so a Heroic activator at the cost of one blue. Though this card isn't just a Heroic activatorit too has a big roll. You swing in with you huge Battlewise Hoplite obviously they are going to block him stopping all that damage, but wait that 1/1 token that you swung as well is being let through. LIGHTS! CAMERA! ACTION! Play bioshift and watch as that chump blocked Hoplite shrinks while that token grows and slams into your opponent.Don't think this card is strictly for offense, it can be used defensively as well a tapped Hoplite can transfer his counters to an untapped blocking creature to save the day. Finally it is a good counter for Selesnya decks that want to remove your creature with their
Selesnya Charm
Boros Charm: This card is so doge. It can do a whopping 4 damage to your opponent, it can give a creature double strike (activating Heroic), and finally it gives all permanents indestructibility (Thats ALL permanents, not just creatures) this can save your permanents from most removal.
Coordinated Assault
: Eh, I like the card its a double Heroic trigger and can make some great plays even saving your creatures from a Big Bad Bruiser who decided not to increase toughness all for one red mana, but when compared to the blue version of this it falls short...by a lot.
Gods Willing: Now this has to be one of my favorite cards in this deck, for the cost of one white mana, this card can give protection from one color this can screw over all removal that targets a creature. It can make a 1/1 stop a 10/10 with trample in its tracks without taking any damage and not letting any through. It can allow a 10/10 to waltz through an opponents field of creatures if they are unlucky enough to have only one color on the field. Finally it is an instant speed and it can scry. So how much does this amazing card cost $0.15.
Martial Glory
: When I first learned about the Heroic ability this is the first card I thought of thinking it was made specifically for this effect. It can save or destroy, or if you want to target one creature it can do both.
Omenspeaker
: Another eh card, this could be extremely helpful early game when I don't have the lands I need or if I need a big body cause I don't have any creatures to play, but later on I have Battlewise Hoplite who can scry every turn and becomes a 3/3 after the first spell. (I know this is a staple in some decks but in this one it is mediocre).
Phalanx Leader: So much amaze. Remember Gavony Township yeah well hear it is as a creature and it costs a lot lets to use it. This guy is going to pump up all your little Soldier tokens and everything else until they are forced to remove him.
Triton Fortune Hunter
: When I first made this deck as a prototype I just kept top decking cards and would eventually get overrun or lose my field superiority. I decided to add this guy hoping it would work and BAM! another lead actor. This will continue to put your instant spells which in turn will get you more draws. This guy works really well with Battlewise Hoplite and another Triton Fortune Hunter (Hello one cost
Think Twice
.)
Triton Tactics: Finally the big action scene with explosions in the background. Almost every deck that runs blue would have this card in it because of how good it is. Swing out and leave yourself completely open. They swing in thinking that they are going to hit you but (here comes the explosions) BOOM! untap two creature and give them +0/+3 AND what they block doesn't untap during their controls untap step.