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Hey guys

This here is my Temur midrange/aggro list

I am currently running this deck and i have to say it feels great to play.please understand this is a rotation proof deck.

I have gone thru each card and explained a little about each and what the do for the deck please let me know of any feedback you may have thanks.

Rattleclaw Mystic this guy has been great just for some added ramp, getting threats out earlier is always welcome

Savage Knuckleblade one of the main work horses in the deck he feels very strong in most match's early our late game he is always good.

Thunderbreak Regent this guy needs no intro just a great creature at the cost and making the opponent think about dealing with him at the cost of some life, also adding some protection for my other dragons he is a must include.

Shaman of the Great Hunt this guy has just been freaking awesome when he drops swings and makes all my guys bigger and why not give me some card draw with all my 4 power monsters

Surrak Dragonclaw "flash" cannot be countered, all my 4/4 guys get trample and a 6/6 body i think ill take three, he has been awesome.

Temur Ascendancy OK now i know three seems abit much but this card does A LOT of work in this deck almost every creature triggers it and the card draw has been amazing also, giving my guys haste (not really needed) but it works well

Wild Slash good card, sometimes can add that extra damage to take home the game fits well

Atarka's Command this card is just awesome i mainly see the first 2 strike down but have found that dropping an extra land from my hand and throwing some burn to the face has been great to speed up the early game also,may be adding two to the side.

Crater's Claws seems fine. running 2 seems to fit best, not a lot to say but seems to have its time and place.

Temur Charm this card has been absolutely awesome, it does huge work for this deck,

  1. my 4/4's eat you guys then smash face

  2. counter mid/late game bombs from my opponent or make my opponent tap down mana to free up my next turn

  3. this is the main one i use this has won me games, against some decks this doesnt always work but against most i have been play of late it has been awesome to topdeck.

Exquisite Firecraft well what can i say 4 damage for 3 ill take it enough said.

Sarkhan Unbroken has been good, he drops in dumps a 4/4 flyer and then draws me cards and adds sometimes much needed mana, i haven't seen him go grab me a bunch of dragon's as yet but i think at 2 copy's he does great work for the deck.

OK now for the side:

Arc Lightning this card i dont side to often unless i am against elves or any other small horde type decks it works well.

Disdainful Stroke this card has been fine i actually haven't used it all that much really only used when facing them pesky control decks can give you that extra turn to smash face.

Feed the Clan Now this card is freaking awesome in this deck almost always hitting the 10 life feels great when against RDW see them weep when you undo there damage.

Naturalize we all know what it is. and its here for the good reason. enchantments and artifacts are coming out of the wood works. so this and the next card come in vs those decks.

Roast who doesnt like roast Siege Rhino or roast Courser of Kruphix it is in the side for good reason.

Seismic Rupture OK this is just a bomb for elves and other little guys it is what it is and makes sense to use it.

THANKS for reading and hope you guys like it plz give a vote and plz give me feedback.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

23 - 7 Rares

16 - 6 Uncommons

2 - 2 Commons

Cards 60
Avg. CMC 2.67
Tokens Dragon 4/4 R, Manifest 2/2 C, Morph 2/2 C
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