Because I'm too cheap to change to Esper
Standard*
SCORE: 28 | 153 COMMENTS | 6812 VIEWS | IN 7 FOLDERS
I took out the plains so that I have enough mountains for Chained to the Rocks
September 15, 2014 5:48 p.m.
Drop to 5x or 6x Mountain and add back 1x or 2x Plains you need the white mana source.
Otherwise you only have 7 White mana production which is going to result in very empty draws.
The other option would be remove Chained to the Rocks all together and replace with some other form of Exile/Burn/Control and simply run Tri, Scry and Pain lands.
I tried that with my BUG walkers build and it seems to be the only way to consistently hit the mana needed in the newer tri-color builds.
I have a strong feeling that basic lands will not be played much in the Khans block other then in Mono-Devotion decks which will of course still be a thing.
September 15, 2014 9:51 p.m.
What do you think of -3 Chained to the Rocks +3 Banishing Light -3 Banishing Light sideboard and then put something in 3 sideboard
Then for land make it all pains/scrys/tri land
September 16, 2014 3:40 p.m.
Yup that sounds solid.
Hard to know until all these things become real and solid playtesting can be done.
September 16, 2014 3:55 p.m.
I'm surprised at no boardwipes like anger or end hostilities. I can see the chimera was a remnant of the izzet deck you had b4 but I think it's kinda lacking even more now. It's an interesting take though.
September 20, 2014 5:04 p.m.
And un morph this guy Thousand Winds when all their creatures are tapped XD
September 20, 2014 5:27 p.m.
What do you think about if I end up adding quiet contemplation then add the thousand winds thing
September 20, 2014 5:49 p.m.
sounds like you got a game plan against creature decks then. Seems quite good.
September 21, 2014 1:38 a.m.
Stormbreath Dragon is better then Spellheart Chimera
September 21, 2014 12:07 p.m.
I want anger of gods main board but I'm not sure what to take out
September 23, 2014 3:18 p.m.
the reason I'm not sure about storm breath is that it is 5 mana and if I want to monstrous it I would have to wait for turn 7 also it doesn't have trample so they can chump block and by turn 7 my chimera would be up at anywhere from 5-9 in power
September 23, 2014 6:05 p.m.
Mr_Miltank1 says... #16
If you are really wanting control I would remove these cards
- Deflecting Palm
- Magma Jet
- Mind Swipe
- Steam Augury
- Satyr Firedancer
- Spellheart Chimera
- Battlefield Forge
- Shivan Reef
- AEtherspouts
Then add these cards
- Dissolve the best counter in standard no reason to not have a 4
- Banishing Light one of the best removal in control no reason not to have at 4
- Sarkhan, the Dragonspeaker x1 or x2
- Divination x3 or Jace's Ingenuity x3 depends if don't mind sorcery speed draw or want Instant speed draw
- Dig Through Time x2 it is a very good draw spell as a 2 of
- Prognostic Sphinx x3 or Stormbreath Dragon x3 personal preferance as both have upsides just depends what one really works for you best
- Anger of the Gods much better than AEtherspouts you could even drop Negate or Jace to have 4 of it
Now for a mana base you want something more along the lines of this
Land (26)
- 4x Flooded Strand
- 2x Island
- 2x Mountain
- 4x Mystic Monastery
- 2x Plains
- 4x Temple of Enlightenment
- 4x Temple of Epiphany
- 4x Temple of Triumph
September 23, 2014 6:59 p.m.
Mr_Miltank1 says... #17
Just noticed you don't have End Hostilities
To fit it in you should drop
- AEtherspouts
- Negate
- 1x Lightning Strike keep 3 of them as they are great
- Jace, the Living Guildpact
With them dropped you can do a 3/4 split of Anger of the Gods and End Hostilities
September 23, 2014 7:04 p.m.
GlistenerAgent says... #18
@Mr_Miltank 16 ETB tapped lands is too many.
September 23, 2014 7:33 p.m.
Mr_Miltank1 says... #19
GlistenerAgent not in this standard it's not
12 Scry Lands able to tap for either mana and set up your next draw is great and 4 Tri Lands help you mana fixing even more
Scry lands are very helpful and great cards
September 23, 2014 7:52 p.m.
GlistenerAgent says... #20
I know, but I still feel that in a format where your wrath costs 5 mana already, making it cost 6 is just shooting yourself in the foot. I wouldn't play more than 8 scrylands in addition to four Mystic Monastery .
I do think your deck needs more than 22 lands. 25-27 seems much more stable.
September 23, 2014 9:22 p.m.
Mr_Miltank1 says... #21
From testing with 12 scry and 4 monastery it works out great
Also Bnon you don't really want pain lands in a control deck maybe 2 pain lands but definitely not 6 of them
September 24, 2014 4:24 a.m.
I changed it some based on the suggestions tell me what you think
September 24, 2014 9:39 p.m.
I'm keeping spellheart chimera because I can swing once to kill them I can get it out at like 12 ive actually gotten it out at 16 before and swung once to kill them
September 24, 2014 9:44 p.m.
Mr_Miltank1 says... #24
If you will be going against competitive decks or wanting a competitive deck you will want to remove Spellheart Chimera
September 25, 2014 5:27 a.m.
Drop to 2x Spellheart Chimera and add the 2x Stormbreath Dragon
xGhostx says... #1
Looks fun!
Drop 1x Dissolve for 1x Mind Swipe
September 14, 2014 5:40 p.m.