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Sorcery (7)

Creature (4)

Instant (4)


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Welcome to Beefy Budget Pox, Home of the Big Beats and the Best Eats!

This deck is a pox variant that uses decent creature damage that is swinging (often) through an empty field to kill them as fast as reasonably possible. The deck uses especially rugged creatures to make some removal blank vs it, Erebos's Titan is Indestructible if the opponent has no creatures, a very powerful perk in practice vs some of the decks Phyrexian Totem fares poorly vs, like Burn. Pestilence is a crazy card that I've been very happy with, it's a Pox card through and through, so it's a great addition. I'm especially pleased that late game I can keep it alive with Factories, making it hard for the opponent to play creatures (while also draining them of life). Animate Dead synergizes with Pox because of it's ability to put creatures into the bin, one way or another, this lets me steal their good cards! This has closed many games out, especially when I can use the other ability of the Titans, to put them into hand when I reanimate an opponent's creature, this is relevant in the longer games this deck produces. Between those two aspects I ultimately went with Titans over these guys, it's also helpful that they don't make me discard my Pestilence early, Pestilence is a big synergy with Titans late game.

This deck is a tad soft on lands, but x4 Phyrexian Totem and Dark Ritual can make the deck 'feel' pretty rampy. The 5/5 Trample body is actually pretty impressive, just watch out for Bolts! Honestly, this deck dislikes really fast and low to the ground decks like Burn. Then again, Burn tends to run 4 Bolts and very little Instant speed Burn, so early Discard can hurt them badly. Totem btw enables fun situations on Turn 1, it feels pretty good to go Ritual > Totem > Innocent Blood or Inquisition.

This deck can play very differently from game to game, with a great deal of potential inconsistency, but tends to have a big creature out sooner than other decks can deal with, or it keeps the field clear until it draws into one of 12 damage dealing options to actually win. I feel like 2 Arenas is enough, since I don't want to draw a 2nd after I've drawn one, though I'd love to get it out early more often. I think without Liliana of the Veil running 4 Arenas is just excessive, and Lilbo is a bit out of this deck's price range!

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So, Pox's Kjeldoran Outpost+ exsits, I love the idea of churning out army after army, and technically, this deck can have a creature presence forcing the opponent to chump Titans, so I might even satisfy it without having paid mana, the total of 4 mana needed to activate is a tad steep, but it's roughly the same as Outpost, since it didn't cost you a land forever. It's also a Legendary Land, so I don't think I'd run more than 1 or 2, but it not costing life makes it seem pretty solid. I'm not 100% sold on it yet, but it's very much worth thinking about.

In keeping with that, it'd be another truly great reason to replace my Crypt Rats with a Pestilence, a new Army token could keep it around, as could an Erebos' Titan (and I can use it with a Phyrexian Totem pre-activation safely).

Edit: Well, I tossed in 2 Pestilence and 2 Barad-Dur, I feel like I want only 1 Barad because it's rarely great and I almost never want to see a 2nd. Pestilence seems slow, but I haven't had it in a good hand yet (very little testing so far). I pulled 2 Swamps, Crypt Rats (goodbye dear friend!) and No Mercy. I'm not sure if I'll put back in 1 Swamp and No Mercy, but No Mercy is also a very playable Commander card in more Casual metas.

Edit: Well, Pestilence is pretty interesting in here, not sure if I really need x2 with only x4 true Creatures in the deck, but the effect can be really good in here so 'we'll see'. I still miss Crypt Rats and now want to build a Crypt Rats deck so they can shine on their own, but I don't have x4 Gift of Doom yet so 'we'll see' (again). I also already have a rat deck? Who knows, I just know that I want to see if I can make Crypt Rats do work still.

Edit: After looking at the sideboard I feel like I need to pull the Mutilate x3 and Rain of Tears x4, the deck does want some wipes, but not like these, and I'm less and less pleased with the land destruction aspect of the deck, so adding more in is rarely going to help, blowing up another land in a long game does literally nothing in the long games this deck often forces (I have no other decks that regularly go past turn 10 in Legacy).

I'm very happy with Pestilence, it's a nice versatile card that synergizes beautifully with the Titans (and Mishra's Factories fwiw), and while I'm not sure Barad Dur is a perfect fit it's capable of doing work in here in the ridiculously long games we can get stuck in. I wonder if some Racks and a couple Lilianas would help, the Racks can be in the sideboard and the Lilianas could replace Sinkhole? I'm not 100% on that, because it can still steal games now and then, but so can Liliana. I guess I could add even more Graveyard hate to the sideboard, or more discard to support The Racks? Ooh, what about Bandit's Talent over The Rack? It's derpier, but this list LOVES card draw, it just hates paying too much life.

Comments

98% Casual

Competitive

Date added 5 years
Last updated 3 weeks
Legality

This deck is Legacy legal.

Rarity (main - side)

4 - 0 Mythic Rares

10 - 7 Rares

20 - 4 Uncommons

13 - 4 Commons

Cards 60
Avg. CMC 2.21
Tokens Orc Army
Folders Legacy Study Decks
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