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Ben-Ben, Akki Hermit with secret commander Brash Taunter and Stuffy Doll. The secret behind this deck is that you're running Ben-Ben, Akki Hermit so really no one in their right mind should be targeting you. Seriously, you're paying 4 for a 1/1 that has an ability that's useless 99% of the time. If anyone spends any time making sure you don't pop off, they've wasted way too many resources for no reason.

With that said, this deck has the possibility to do craaazy amounts of damage in really really stupid ways relatively consistently, and honestly if that's not a reason to play a deck in EDH, then what is?

The goal of the deck is to get Brash Taunter , Stuffy Doll , or one of the creatures with a similar effect and then deal damage to it with either Ben-Ben or our other burn.

We run a few tutors to get these creatures: Gamble , Goblin Matron , Goblin Engineer .

This deck also uses a lot of ramp, both because of cards like Spitting Earth and Rockslide Ambush that care about Mountains, but also because we run some X spells like Purphoros's Intervention and Rolling Earthquake . The ramp also works well with the few landfall spells we have like Nesting Dragon and Geode Rager .

We run every possible Furnace of Rath effect because they make our burn strategy that much stronger. It also benefits us more than our enemies. Say we have Gratuitous Violence and we use Ben-Ben, Akki Hermit to hit our own Mogg Maniac for 5 damage. It gets doubled and hits Mogg Maniac for 10, who doubles it again and hits an enemy for 20.

There's also a few back up plans. We prevent our opponents from winning by running cards like Ruination , Pyrohemia , and War's Toll . There aren't many backup win cons, but cards like Nesting Dragon , Koth of the Hammer , and Downhill Charge have the potential to deal a lot of damage, especially with our damage multipliers.

There's a few other cool interactions in the deck.

Blazing Sunsteel + any Brash Taunter -like card + any damage: This results in infinite damage. Simply reroute the damage done by Blazing Sunsteel back to the creature while using the damage triggered by Brash Taunter to any opponent. As long as the creature has indestructible, you can keep forcing the damage done by Blazing Sunsteel back at it and generate more triggers.

Toralf, God of Fury   + any damage multiplier like Furnace of Rath + any Mogg Maniac -like card: Toralf looks for ALL noncombat damage, not just noncombat damage you deal. As long there exists permanents on the field, you can keep redirect Toralf's damage, multiplying it every time. This allows you to build up the damage by hitting all permanents on the field before eventually dealing it to a card like Mogg Maniac, allowing you to do massive damage that even a mono-white lifegain deck can't handle.

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Comments

99% Casual

Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

41 - 0 Rares

11 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.26
Tokens Copy Clone, Dragon 2/2 R, Dragon 5/5 R, Dragon Egg 0/2 R, Elemental */1 R, Emblem Koth of the Hammer
Folders Funni
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