This deck was designed to be a kingmaker. The point of it is to simply enjoying getting to cast 3-5 spells a turn or more, refill your hand, then do it all again until you're in a position to take complete control of the game.

There are some win-cons in here for the sake of winning when you want to, but generally the idea is to lock two players out of the game and babysit the fourth player until they win. Then you scoop or kill them.

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Casual

96% Competitive

Date added 9 months
Last updated 9 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

36 - 0 Rares

21 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.56
Tokens Beast 3/3 G, Manifest 2/2 C, Spirit 1/1 C
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