When I decided I wanted to build a Nekusar, the Mindrazer deck, I wanted to build around Nekusar himself, which in this case basically meant adding redundancy to his abilities. With that in mind, I set out to find more ways to force everyone to draw more cards and more ways to punish everybody else for it.

The card draw part is fairly straightforward, as Howling Mine and similar effects are plentiful. One that I particularly like here is Teferi's Puzzle Box; not only does it make for a chaotic game state, but it also causes a ton of extra draws while also minimizing the card advantage I give up. What's even more fun is when I'm not the only person running it.

The actual draw-hate cards are a mix of direct and indirect. On the "direct" end there's Underworld Dreams, Spiteful Visions, and Fate Unraveler. There are also cards that cause hate whenever I draw a card, like Niv-Mizzet, the Firemind and Psychosis Crawler. Some cards go by number of cards in hand instead, like Viseling and Price of Knowledge. And Kaervek the Merciless doesn't hurt players for drawing cards, but instead for having the audacity to try to use them.

The rest is basically just different ways to protect myself. Propaganda effects (including the oft-forgotten Koskun Falls) prevent my opponents from attacking me. Cheap deathtouchers like Baleful Strix and Tidehollow Strix protect me in case one or two creatures manage to get through; I also have Fog Bank and Guard Gomazoa to basically blank an attacker that gets through. There are a few board wipes, since I'm not overly reliant on creatures, meaning I don't have much to lose there. (Note to self: Perhaps No Mercy should go here?)

I'm running three colors and my color requirements are rather tight, so I don't have room for a ton of utility lands. Reliquary Tower is a definite must here because of all the drawing that goes on. Dust Bowl is an emergency answer to any problematic lands that may show up. Urborg, Tomb of Yawgmoth is very nearly strictly better than a basic Swamp for guaranteeing I get black mana. I also have a couple creature lands (Creeping Tar Pit and Lavaclaw Reaches) just to apply a little extra pressure after a board wipe, or to block in a pinch.

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Revision 24 See all

(3 years ago)

+1 Arcane Signet main
-1 Darksteel Ingot main
Date added 10 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

61 - 0 Rares

21 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.72
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