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Better play those spells fast

Commander / EDH*

Tatsunohouou


The weakness of Werewolves has and always will be a very judgmental transforming mechanic that judges harshly on people playing spells and makes it so your always either holding your turn or hoping someone else doesn't play a spell. So then I thought, if they want to keep my creatures as humans, lets play up the human angle. This way the only way someone will actually be able to 'slow' the deck down is... well to wait out their turn, but no one said I didn't have to play spells on my turn.

This deck is meant to have human synergy, human empowerment, and quick disabling spells that can make a werewolf go back to a human if need be.

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Date added 7 years
Last updated 6 years
Exclude colors UB
Splash colors W
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

32 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 102
Avg. CMC 2.94
Tokens Copy Clone, Emblem Arlinn, Embraced by the Moon, Emblem Domri Rade, Human 2/2 G, Human Soldier 1/1 W, Satyr 2/2 GR, Spirit 1/1 W, Wolf 2/2 G
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