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BFZ Battle For Zendikar (G/R) Landfall Deck

Standard*

trollking


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Maybeboard

Creature (1)


The deck has an aggressive strategy where most damage is done by 1 to 3 creatures. Turn 1 through turn 3 cards such as the Scythe Leopard or Makindi Sliderunner can swing for 3 - 8 damage off the bat with help of cards like Evolving Wilds and Swell of Growth .

Land cards such as Evolving Wilds and Blighted Woodland can help do massive damage by triggering landfall 2 to 3 times in a turn.

Playing creatures can be tough with this deck. Most turns you spend mana playing the sorcery spells needed to pump your creatures for most damage (those lands usually enter tapped) leaving you tapped out. Thus the Collected Company has been added to help with creature ramp if need be.

Removal has also been a tough integration since having cards that drop lands seems crucial to the deck. Nothing feels as bad as not having a land in hand with this deck. This slims out how many burn removal cards can fit.

Cards like Sword of the Animist, and Nissa, Vastwood Seer  , really do not need an explanation.

Though Undergrowth Champion is an amazing card, it may be out of place in this deck. Perhaps it is more suited for a Hardened Scales Abzan deck. Nonetheless I placed it here to experiment with it, and it is still quite impressive.

Tunneling Geopede has helped me win late game since it becomes very hard to attack. Once the opponent has a board presence that is "intimidating" enough not to attack, good ol' Tunneling Geopede saves the day.

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Date added 9 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

13 - 1 Rares

12 - 1 Uncommons

10 - 3 Commons

Cards 60
Avg. CMC 2.75
Tokens Ashaya, the Awoken World, Dragon 5/5 R
Folders Standard, Standard, Budget intro
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