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This deck aims to drop massive threats as quickly as possible whilst also maintaining board control with the copies of lightning strike and banishing light.

The less than four creature sets started out as a budget problem but now I'm finding having a variety of different threats has started working out in playtesting.

The coursers I'm still not sold on and I'm not sure I like the singleton craters claws mainboard yet.

Once the deck moves to game two I'm hoping to have enough options to side in for control and aggro matchups mainly.

Control allows me to side in craters claws, xenagod and revel all as potential finishers and a singleton see the unwritten for additional board presence (scuttling doom and a xenagod for example) with the potential to drag nylea in against chunky blockers.

For aggro I have a standard anger of the gods idea and I'm opting for circle to take care of those pesky rabblemaster tokens. One copy of resolute against burn heavy decks as I feel I'm lacking lifegain (possibly replacing the doom engine in the sideboard for another copy)

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 3 Mythic Rares

24 - 7 Rares

4 - 5 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 3.47
Tokens Bird 3/4 W, Emblem Elspeth, Sun's Champion, Morph 2/2 C, Satyr 2/2 GR, Soldier 1/1 W
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