Let me know what you think. What could make it better, and what is slowing it down? Thanks!
The cards in this deck create an exponentially growing combo that usually explodes on turn five or six. The 3 cards that make the engine are Master Biomancer, Gyre Sage, and Ooze Flux. The rest of the cards either build to, or enhance the combo.
Turn 1: Forest, Arbor Elf
Turn 2: Hinterland Harbor, Cloudfin Raptor, Strangleroot Geist(If opponent blocks the strangleroot, cloudfin becomes a 2/3 flying and strangle root is 3/2)
Turn 3: land, Master Biomancer
Turn 4: land, Cackling Counterpart to Master Biomancer, Gyre Sage (with 6 counters on it)
Turn 5: Fathom Mage (draw 6!), Ooze Flux, Make an Ooze, Burst of Strength on the Gyre Sage (now with 8 counters), make 4 more Oozes. (drawing cards along the way)
Turn 6: Cackling Counterpart to Master Biomancer again, and by the end of the turn you have about 20 14/14 Oozes
Card not mentioned: Ivy Lane Denizen. It acts as accelerator for the biomancers. Every time you make an ooze you get to put a counter on a biomancer, so the next time you make an ooze, it is one counter greater than the last. This in turn affects the evolve creatures. Every time you make an ooze, all your creatures evolve, and you are swimming in mana, cards and creatures.