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Enchantment (2)


Basic premise of the deck is to ramp quickly using the numerous elves, drop ridiculous creatures with a combination of Biomancer, Corpsejack Menace, and Vorel.

Win conditions are either straight beatdown or Essence Harvest/Jarad Toss.

Looking for any ideas, thanks!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Mythic Rares

26 - 9 Rares

10 - 4 Uncommons

9 - 2 Commons

Cards 60
Avg. CMC 2.97
Tokens Beast 3/3 G, Wurm 6/6 G
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