I'm a HUGE Bioshock fan, as well as a huge EDH fan. This is my attempt to make a deck based off of Irrational's swashbuckling FPS masterpiece Bioshock Infinite. Now, a few disclaimers; first: This deck is not good I worry that it even borders on unplayable. While most of these cards are viable, so many of them (see Untaidake, the Cloud Keeper, Bandage) are purely in here for flavor that the deck may not be viable. As it stands, it's also very mana-heavy without much ramp. Second: I made this deck Blue/White for a reason. I came close to making it BWR (because, well, AMERICA/COLUMBIA) but I left red out because I had so much else to cram in this deck, and I couldn't find any BWR commander that fits the theme (Maybe Numot, the Devastator could fill the role of Songbird). Anyway, Here's the deck, as is. I'll plan on updating this deck later, so please leave comments/suggestions as to things I could do to make this deck more playable in the future. Also, below this I've listed the references to the video game and some of the tactics the deck is capable of (for those of you who have not played the game beware; there be spoilers). Please comment and enjoy!
MEANING
Main Characters
(Commander) Rasputin Dreamweaver= Father Comstock
Gerrard Capeshen= Booker DeWitt
Windbrisk Raptor= Songbird
Braids, Conjurer Adept= Elizabeth
Lin Sivvi, Defiant Hero= Daisy Fitzroy
Gosta Dirk= Colonel Slate
Azami, Lady of Scrolls= Rosalyn Lutece
Barrin, Master Wizard= Robert Lutece
Geist Snatch/Drogskol Reaver/Drogskol Captain/Niblis of the Breath/Niblis of the Mist/Niblis of the Urn/Breath of Life= Ghost of Lady Comstock
Elements of Bookers Quest
Lighthouse Chronologist= Lighthouse from the beginning and end of the game
Dramatic rescue- Bookers rescue of Elizabeth
Cloud Key- Key to Elizabeths Room
Grappling Hook- The skyhook weapon
Skullcage- Recurring cage motif/Elizabeths Leash
Bandage- Bookers hand is stabbed by a ticketman and bandaged
Fireshrieker- Guns/Devils Kiss Vigor/Firemen
Rapid Fire/Heavy Arblast- guns
Citanul Flute- Songbirds Flute
Lightning Greaves- Handymen Electrical Powers, Gear
Lightning Coils- Tesla Coils/Shock Jockey Vigor
Argentum Armor- Relates to the Creation of the Handymen and Songbird
Sol Ring- Elizabeths severed pinky
Time Warp- The Ending
Azorius Signet/Trinket Mage/Gilded Lotus/Quicksilver Amulet- good cards in general
Vigors
Gravitational Shift- Bucking Bronco Vigor
Hydroblast/Hydrosurge- Undertow Vigor
Take Possession- Possession Vigor
Lightning Coils- Tesla Coils/Shock Jockey Vigor
Fireshrieker- Guns/Devils Kiss Vigor/Firemen
Raven Familiar/Raven Guild Master- Fraternal Order of the Raven and Murder of Crows Vigor
In-game Enemies
Blade of the Sixth Pride/Riftmarked Knight/Ramosian
Lieutenant/Ramosian Sergeant/Ramosian Sky Marshal/Thermal Glider/Zealot il-vec/Steadfast Guard/Cho-Arrim Bruiser/Fresh Volunteers= The Vox Populi
Cephalid Constable- Police enemies
Raven Familiar/Raven Guild Master- Fraternal Order of the Raven
Ornithopter- Mosquito Robots
Intruder Alarm- boys of silence
Elements of Columbia
Capsize/Rishadan Airship/Predator, Flagship/Skyship Weatherlight- Skyships of Columbia
Festival/Festival of the Guildpact- Columbia Raffle and Fair
Invoke Prejudice- underlying racism in columbia
Veiling Oddity/Reality Strobe- Tears
Skygames- skyline system
Locations in Columbia
Command Tower/Forbidding Watchtower/Helvault/Akromas Memorial/Ivory Tower- Columbia Tower and Angel Siphon
Cloudcrest Lake- Battleship Bay
Moorland Haunt/Hallowed Fountain- Graveyard
Eiganjo Castle- Comstock House
Windbrisk Heights/Nimbus Maze/Oboro, Palace in the Clouds/Skycloud Expanse/ Untaidake, the Cloud Keeper- Columbia as a City in the Clouds
Gods' Eye, Gate to the Reikai- Columbia as An Eden in the Sky
Azorius Chancery- Church of the Founders
8 Plains/6 Island- 1912 Columbia as a haven of Order (white) and Technology (blue)
4 Snow-covered Plains/4 Snow-covered Island- Columbia, December 1982
Combos for Specific Characters
Handyman= Cho-Arrim Bruiser + Argentum Armor +
Lightning Grieves
Policemen from beginning of the game= Cephalid Constable + Grappling Hook
Fireman= Any non-main character + Fireshrieker + Argentum Armor
Beast= Blade of the Sixth Pride + Argentum Armor
Final Battle using Songbird = Windbrisk Raptor + Citanul Flute + Quicksilver Amulet
Playable Tactics/subthemes
Wizards: Azami, Lady of Scrolls, Barrin, Master Wizard, Raven Guild Master and Rasputin Dreamweaver all play well together.
Spy attackers - Cephalid Constable, Raven Guild Master + Fireshrieker
Rebels- plenty of these with myriad useful effects: use to search and swarm for combat.