Biovisionary's Scholarship

Modern Femme_Fatale

SCORE: 27 | 48 COMMENTS | 6489 VIEWS | IN 7 FOLDERS


Countertop says... #1

Not quite sure how helpful it would be, but Immortal Servitude , imo would be good in the sideboard against creature hate?

September 7, 2013 12:21 p.m.

Femme_Fatale says... #2

@ Countertop

Firstly, Immortal Servitude isn't even the right colours for this deck, and isn't that good of a card to begin with.

Secondly, I already have anti-creature hate. Nature's Spiral and Privileged Position with Autumn's Veil and Delay in the side. I don't need many creatures so if they enjoy killing them, well I don't care, I just need one Biovisionary . And with all of the ways to bring him out I have nothing to worry about.

September 7, 2013 8:40 p.m.

Countertop says... #3

sorry, I saw the white in the color wheel and thought, hey that would be fun, mainly because if all of your Biovisionary s got wrath'd you could potentially win the next turn :/, but yea, i see now XD

September 7, 2013 8:58 p.m.

NeoHazard says... #4

Question if in response to Mirrorweave someone else manages to flash out enough creatures to also meet Biovisionary 's requirement who would win? Im thinking you as the active player so you would have priority first. Either way nice deck and thanks for giving me an idea for what to do with my Biovisionary s at home

September 27, 2013 1:49 a.m.

Femme_Fatale says... #5

@ NeoHazard.

Actually, because I'm the active player, the non-active player gets priority. So if I do it on my turn and the opponent has 4 creatures I lose. If I do it on their turn, I win, which isn't that hard to do, just cast it on their end-step since it's an instant.

That might be a little confusing, but because of active player, non active player, on my turn, my Biovisionary 's win con activates first, and then my opponent's Biovisionary 's activate, meaning which ever activated last resolves first. So hence, I have to cast it on their end-step.

September 27, 2013 2:02 a.m.

Femme_Fatale says... #6

Which I just realized is exactly why people don't actually seem to like this deck. Because that gives the opponent one more turn to try and win... urg, but Infinite Reflection is too slow to be of use in modern ...

September 27, 2013 2:03 a.m.

Virgys says... #7

+1. As always very nice deck :-) I have a question: I can not help but notise that Nature's Spiral is one of your favorite cards. Why do you prefer it over Regrowth or Eternal Witness ?

November 5, 2013 3:16 p.m.

Femme_Fatale says... #8

Well, Regrowth isn't modern legal, and I forgot that Eternal Witness was modern legal. However in certain decks Nature's Spiral would do better because of it's cost. But for this deck it would work out really nicely thanks to Fauna Shaman , Heartwood Storyteller and Mirrorweave . Thanks for the suggestion and +1 Virgys~

November 5, 2013 4:22 p.m.

Virgys says... #9

I think that Regrowth is due to DD: H vs. M now legal at standart, isnt it?

November 5, 2013 4:40 p.m.

Femme_Fatale says... #10

Cards released in special sets like Commander 2013, From the Vaults and Duel Decks aren't legal in modern or standard unless the cards were already legal in them before they were printed in those sets. For example, Eternal Witness was released in Modern Masters and MTG:Commander, both sets which the cards aren't legal in modern or standard. However because Eternal Witness was originally released in Fifth Dawn, it is legal in modern.

November 5, 2013 4:49 p.m.

Virgys says... #11

O.K. :-)

November 5, 2013 4:52 p.m.

jjdiddy65 says... #12

Really nice deck, have you considered adding Ring of Three Wishes to search for your Biovisionary Or you maybe putting Progenitor Mimic or Stolen Identity in place of Phantasmal Image So you do clone Biovisionary Every turn and win faster. Either way this deck is really good!

November 10, 2013 6:27 a.m.

Femme_Fatale says... #13

All three of those cards are too slow to use in this deck, jjdiddy65. I only have one mana-ramper, but that is mainly to be able to play multiple creatures a turn and then play Mirrorweave or Gifts Ungiven really early. With the Gifts Ungiven package I normally need about 6-8 mana if I want to be able to play my Mirrorweave right away next turn, so a 6 cmc drop isn't really worth my while as I won't play it once I get my package.

Also, I normally don't use Phantasmal Image on my Biovisionary . I use it against my opponents creatures as a mirror control or when I need another Snapcaster Mage or Eternal Witness ETB ability proc. Biovisionary 's ability is too weak to be able to hard play it, there are too many forms of removal to make it some to focus on. So therefore, Mirrorweave allows me to cheat his ability into play.

November 10, 2013 10:09 p.m.

Diresam12 says... #14

November 16, 2013 9:19 p.m.

Femme_Fatale says... #15

Way too slow to use in modern Diresam12.

November 16, 2013 9:22 p.m.

Diresam12 says... #16

You have ramp creatures, it can compensates? But I agree you can't count on more than 5 CMC spells. The trick in this deck is to use and protect properly the Biovisionary , but after having try myself on my budget, it never was a success. You seem to love Bant colour decks too! xD

November 16, 2013 9:25 p.m.

Diresam12 says... #17

It was just an idea. Still, how fast or often you can pull out the combo IRL, this question fascinates me.

November 16, 2013 9:26 p.m.

Diresam12 says... #18

And do you have any way to deal with a Surgical Extraction and alike if one Bio die due to sacrifice or removal early. Or you make the combo fast enough due to this build? Maybe I should get back into that unsuspectable win-con if you say that you go around that easily.

November 16, 2013 9:29 p.m.

Femme_Fatale says... #19

I haven't really played this on OCTGN yet Diresam12, so I'm not too sure how it'll work out at the moment. But my alternate win-con is Lorescale Coatl + Privileged Position . Soon you have to face a hexproof 7/7. A beast if you ask me, and with everything that can boost it, Give / Take , Phantasmal Image and Heartwood Storyteller , it becomes beastly really quickly.

As for the Surgical Extraction , I just Tormod's Crypt my own graveyard in response. I have all the other anti-removal and discard to help me keep my Biovisionary 's so I'm not too concerned.

November 16, 2013 9:39 p.m.

Diresam12 says... #20

What is OCTGN? I don't it, plus I don't get what possible acronym it can be (my native langage is french, speak both because I live in Montreal). Tormod's Crypt is a great answer, cool. You just have to setup this before, but most deck that used Surgical Extraction or Extirpate don't run artifact removal often (to remove a 0 cmc one!).

And even if you don't play budget or all-aggro, you should look at my decks. You seem to be a great deckbuilder! Just don't comment on the blatant lack of fetchlands. Please xD

November 16, 2013 9:44 p.m.

Femme_Fatale says... #21

Extirpate I'm a little more concerned about. It has split second so thus makes it impossible to prevent in this build if they plan to use it.

Also, OCTGN is pronounced octagon, but is named OCTGN. It is a program that allows a simulator of numerous card games for you to play against other people.

And I have looked at your decks Diresam12 and will place a comment shortly.

November 17, 2013 12:02 a.m.

Diresam12 says... #22

Thanks for that!

November 17, 2013 12:15 a.m.

asasinater13 says... #23

what about Hinterland Harbor instead of Misty Rainforest ? the only land it won't pair with for ETB untapped is Flooded Grove so it will likely be better than the rainforest.

November 17, 2013 4:33 a.m.

Femme_Fatale says... #24

The thing is asasinater13 is that it has the high chance of me missing my first turn or two. I now have 8 cards in which would slow me down by a turn if it was played first where as with Misty Rainforest I would only have 4. There is a considerable chance difference between the two, and that is exactly why I don't run the check-lands.

November 17, 2013 8:01 p.m.

I was reading through the previous comments and on number four you said that you couldn't play infinite reflection because it was too slow but your gifts ungiven and mirrorweave cost 8. Plus even if you run 4 infinite reflexion 's then you save two cards and can run two other cards that are either duplicates that you want more of or new cards. This could be totally illogical and i am sorry if i am insulting your intellegence with such hysterical heresay.

December 13, 2013 6:26 p.m.

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