Prototype on creating an edh deck based around odd win cons.

So far, I am really impressed with how this deck has worked. People tend to think you only have one combo to win the game, disable that one combo, then leave you alone. This is a HUGE mistake as you can simply sit in the shadows until it's time to win.

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Revision 2 See all

(9 years ago)

+1 Academy Rector acquire
+1 Academy Ruins acquire
+1 Amulet of Vigor acquire
+1 Arcane Denial acquire
+1 Azorius Guildgate acquire
+2 Beast Within main
+1 Boros Guildgate acquire
+1 Chromatic Lantern acquire
+1 Clearwater Goblet acquire
+1 Command Tower acquire
+1 Counterspell acquire
+1 Crop Rotation main
+1 Crucible of Worlds main
+1 Crystal Quarry acquire
-1 Darksteel Reactor main
+2 Demonic Tutor main
+1 Dimir Guildgate acquire
+1 Discombobulate acquire
-1 Divining Witch main
+1 Door to Nothingness acquire
and 108 other change(s)
Date added 10 years
Last updated 9 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

48 - 0 Rares

14 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens Beast 3/3 G, Bird 2/2 U, Giant 4/4 R
Folders EDH
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