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*In the shadowed ruins of Malakir, deep in Zendikar's heart, a dark hierarchy thrives under the ruthless rule of Anowon, the Ruin Sage. Once a scholar, Anowon has embraced his vampiric instincts, establishing a blood court where power is measured in lifeblood spilled and loyalty demanded by fang and ritual. His ambitions stretch beyond mere dominion of the vampires; he seeks the resurrection of Zendikar’s ancient and terrible powers, using blood magic to fuel his pursuits.

The court is populated by a diverse array of vampires: merciless aristocrats, bloodthirsty warriors, and ancient beings with powers derived from forgotten curses. Surrounding Anowon are sycophants, priests, and enforcers—each with their own agenda, bound only by the knowledge that betrayal is met with swift, fatal consequences. United by a common hunger and a shared devotion to the vampiric lineage, this dark coalition moves to subjugate all who dare to oppose them.*

Anowon’s Blood Court A mono-black Vampire tribal deck led by Anowon, the Ruin Sage.

Strategy and Game Plan The strategy of this deck revolves around these key pillars:

Sacrifice and Attrition: Cards like Anowon, the Ruin Sage, Butcher of Malakir, and Viscera Seer force opponents to sacrifice creatures while fueling your engines.

Life Drain and Gain: Leverage life-drain effects like Marauding Blight-Priest, Falkenrath Noble, and Exsanguinate to slowly wear down opponents while sustaining your life total.

Vampire Tribal Synergy: Boost your vampires with cards like Captivating Vampire, Heraldic Banner, and Coat of Arms while reaping tribal benefits from Bloodlord of Vaasgoth and Kalastria Highborn.

Card Draw and Mana Acceleration: Maintain card advantage with staples like Phyrexian Arena and Sign in Blood, and ramp into impactful plays with Sol Ring, Dark Ritual, and Crypt of Agadeem.

Key Synergies Show

Win Conditions Show

Strengths and Weaknesses

Strengths:

  • Excellent against creature-heavy decks with sacrifice effects.
  • Great scalability into the late game with recursion and tribal synergy.
  • Multiple win conditions allow flexibility in playstyle.

Weaknesses:

  • Vulnerable to graveyard hate, which disrupts recursion engines.
  • Limited ways to deal with enchantments due to mono-black restrictions.
  • Requires careful resource management to avoid overextending.

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Date added 8 years
Last updated 5 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

16 - 0 Rares

22 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 2.94
Tokens Bat 1/2 B, Blood, Marit Lage, Morph 2/2 C, Zombie 2/2 B
Folders Commander
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