All about enchantments. Using enchantments to power up
Dutiful Thrull
. Rather cheap deck and has a simple and easy to follow concept. It involves sapping life from certain enchantment effects (explained later) as well as extort.
Creatures
Dutiful Thrull
- The creature that gets all the enchantments and has a cheap regenerate cost for convernience.
Thrull Parasite
- In the deck for the extort ability.
Enchantment
Blind Obedience - Used for extort and for it ability to make it easier to cope with creatures. Not essential but can be useful.
Contaminated Ground - Good card for throwing the opponent off balance with their land. Also is good for sapping health.
Dying Wish
- Used as a finisher combo (explained later)
Ethereal Armor - great for powering up the creatures as there is a lot of enchantments in the deck.
Sinister Possession - Helps deal with creatures as well as sapping health.
Instant/Sorcery
Swift Justice
- I never plan on attacking and this card is used when blocking to gain some much needed life.
Sign in Blood - only draw card in the deck. Can be useful as the entire deck is 2 CMC or less.
Devour Flesh - Can be used for the finisher or for dealing witht he opponents creatures.
Win Conditions
Sap - Eventual sap of opponent's health.
Dying Wish
/Devour Flesh combo - Devour flesh my own
Dutiful Thrull
which has been buffed with many enchantments including Dying Wish = Big Kill.
Thanks hope you like it and please let me know what you think. Not sure on the sideboard though suggestions definitely needed there.