Blindside - The Art of War

Pioneer* Caedere

SCORE: 69 | 114 COMMENTS | 13721 VIEWS | IN 27 FOLDERS


Caedere says... #1

Nigrescence - Thank you for giving it a try! Sorry it wasn't quite your thing, though.

January 24, 2014 2:52 p.m.

-Logician says... #2

I really appreciate how well Caedere is taking this completely unwarrented and immature criticism. Shows how much of a better person he/she is.

rufio1406. Nice profile. Your best deck achieved a score of 5. Good job.

TEGHabibird. Nice. Your best deck also achieved a score of 5. Excellent.

and Nigrescence, Not bad. Your best deck has a score of 6. Wow! Nice!

This deck has a score of 49.

drops mic and walks away

January 24, 2014 2:57 p.m.

Dragonfish17 says... #3

I don't think any of them have gone up against a witch stalker with unflinching on it. That alone right their is a huge threat. And that's just two cards. Then having to play around voice and try to punch through Fleecemane and reaper of the wilds would be incredibly difficult. I won't lie all of it together it doesn't look very special. But when you break it down I can see how this deck can be deadly.

January 24, 2014 3:16 p.m.

-Logician says... #4

You may wish to consider the real quality of Fleecemane Lion . He is very easily targetable before he is monstrous, and seems like a good one-of for later game. As a four-of, he hits the field and dies to a kill spell. God knows they aren't doing much else with their kill spells. I feel like Sylvan Caryatid be a strong choice and helps make your deck even more consistent.

Alternative choices include

  1. Scavenging Ooze - Reactive and some life gain. Other than Bow of Nylea and Erebos, God of the Dead , I'm not seeing very many mana dumbs. This is a great card to throw your extra mana at.
  2. Loxodon Smiter - Uncounterable is always nice. 4/4 for 3 is efficient. Basically has protection from thoughtseize, which Fleecemane Lion does not.
  3. Fiendslayer Paladin - Harder to cast with double white, but can't be the target of red or black spells, which is quite nice. Lifelink gains life, and first strike makes it relevant against Mutavault .
  4. Voracious Wurm - Ridiculous with Unflinching Courage active; otherwise just whatever.
  5. Centaur Healer - a 3/3 for three with lifegain that fits perfectly into your mana base. Definitely not a force to be underestimated. While it costs one more than Fleecemane Lion , you're simply paying a little extra for 3 life. It's more relevant with Archangel of Thune , but maybe you like it.
  6. Cartel Aristocrat - This is a tougher choice. It's pretty rigid on your mana base, and sacing creatures doesn't seem like the style of the deck, but protection from all colors might be useful. With Unflinching Courage , you can guarantee your life gain, but without generating some substantial amount of tokens or sacing creatures for benefit like with Xathrid Necromancer , I feel like this isn't a very strong choice.

Consider mainboard one more Golgari Charm too. Judging by your sideboarding strategies, you use it in quite a few matchups. It might not hurt to just have an extra copy in the mainboard.

January 24, 2014 3:51 p.m.

Caedere says... #5

ccharlie9999 - I've had far, far harsher criticism about this deck from people in person. I can understand why, though - the claims I make about Blindside are pretty bold. =)

Dragonfish17 - Thank you! You got it exactly - it's really easy to underestimate the threats that this deck can pose until they're suddenly swinging for a bunch of damage, and there's no way to interact with the sources of said damage.

January 24, 2014 3:56 p.m.

Caedere says... #6

ccharlie9999 - Funny you should mention that... just a little while ago, I was thinking the same thing.

I didn't want to cut him out entirely because you're right that he's great later on, but I was unhappy with how much he was dying before he could bedazzle everyone with his glorious, silky mane. I hadn't even thought about keeping just one of him, though! That's a great idea. I actually had Scooze in the sideboard at one point, and this would be a good slot for him. He's not good against Monoblue or Monoblack, but then again, we side out Fleecemane in those matchups anyway.

One thing I'm thinking, is that perhaaaps we can replace Fleecy with something from Born of the Gods? Pain Seer could be perfect in our deck (especially with an Unflinching Courage on him, oh my).

...the more I think about it, the more I like the idea of Pain Seer. What's even better is that he gives us another reason to not worry about having higher CC cards in the deck.

January 24, 2014 4:10 p.m.

-Logician says... #7

Pain Seer is a huge target and do nothing for two turns. I like Sylvan Caryatid more because it makes turn three Reaper of the Wilds or Erebos, God of the Dead a reality. Pain Seer with Unflinching Courage is interesting, but if for some reason your opponent has a bigger creature in play and you aren't in a position to attack with Pain Seer , then what are you playing Pain Seer for? Do you really want to put an enchantment on Pain Seer anyway, when your opponent can easily 2 for 1 you by using a basic kill spell on it? The reason Unflinching Courage is so good in this deck is that getting 2 for 1'd by it is a lot less likely because of your resilient creature base. To throw in a two drop (in black no less, your least friendly color of your mana base) seems so incorrect and against the principals of this deck: resilience and consistency.

January 24, 2014 4:26 p.m.

Caedere says... #8

ccharlie9999 - Well put. I tend to get excited easily, so I'm glad that people such as yourself are around to help curb a bit of that. Thank you! =)

January 24, 2014 5:04 p.m.

-Logician says... #9

You're welcome. :)

January 24, 2014 5:18 p.m.

chrisdavis says... #10

I like the deck I will def. +1 this play tested it a few times and it gets the approval stamp. I made an 4 colored control deck that has been doing fever while and a beast in control mirror(multi FNM wins). Check it out. everything but red...... Scary.

January 24, 2014 7:26 p.m.

gitruih says... #11

In every fnm there is at least one opponent with very similar deck to this. where the heck did you get a thought that it's good deck. never lost against this kind of deck (Green/Gruul ramp version)

January 24, 2014 8:07 p.m.

It's unique, for sure. I'm not sure about a few of the choices, but hey, it's got a score of 54 so any negativity is apparently irrelevant.

While Erebos, God of the Dead is a terrific card, is he that good that you use him with a total of 4 black symbols on maindeck permanants?This deck seems like a deck that punishes Desecration Demon hard. Maybe consider running some of big D for an inevitable endgame? I would recommend him over Erebos and any amount of Witchstalker . The Piggy is decent at best.

While I do appreciate the complexity this deck strives to achieve, how many times do you think you can outwit your opponent at say, a real live paper tournament? Not saying you were going for a pro-level deck idea necessarily, but if you got matched up against someone like BBD or Owen Turtenwald at a Open, they're kinda smart. Your average hooligan would have trouble though.

Soldier of the Pantheon is out of place in the main and in the board, due to your enchantment presence being multicolored. It's no fun having curving Soldier, Fleecemane Lion , losing Lion, then not being able to drop a Unflinching Courage on him >:( I would recommend Dryad Militant or Experiment One as a more suitable 1cmc dude.

Reaper of the Wilds is a sweet dude.

Boon Satyr could be good in this deck, both for his Flash and bestow abilities! By the same vein, Advent of the Wurm is great due to its instant speed shenanigans.

All in all, this is a solid deck, but seems awfully bland for an aggro deck. Definitely signature though, so I do appreciate that.

January 24, 2014 8:14 p.m.

kmcree says... #13

I playtested this deck a few times with my deck:


Just a Little ESPERiment (3-1 at FNM) Playtest

Standard kmcree

SCORE: 24 | 14 COMMENTS | 3883 VIEWS

and I won all three matches. A few thoughts:

You built the deck on creatures that are hard to remove, but you really don't have an answer for Supreme Verdict , which won me all 3 games. That might be something to look for.

I think you should consider removing Unflinching Courage or at least dropping the number down. They almost always lead to 2-for1s. Some replacement suggestions: Loxodon Smiter (I Thoughtseize d 2 lions and a voice, so the smiter would help with that), Advent of the Wurm (instant speed anything is great against control), or Boon Satyr (again, instant speed is great and he survives verdicts, thus preventing a 2-for-1).

I also don't quite understand the single Erebos, God of the Dead . Is he purely a draw engine? If so, I think Underworld Connections would be better. You don't have the devotion to make Erebos a creature, and when you played him against me he was a dead draw. Yeah, I couldn't gain life, but he provided absolutely no defense for you, and I was able to swing away freely with Blood Baron of Vizkopa for game.

Finally, I think you might want to look for something to handle planes walkers, as that appears to be a weakness in the deck. Maybe a couple Hero's Downfall instead of the Putrefy ? Or at least some in the sideboard?

Anyway, hope some of this helps. It definitely looks like a good deck, but it also has some weakness to work on.

January 24, 2014 10:11 p.m.

-Logician says... #14

While I feel like kmcree makes some good points, I feel like playtesting on anything except Cockatrice is irrelevant. For one, a big part of Magic is sideboarding, and unless you sideboarded just like he would, I don't think that your results are as accurate as you might think.

Caedere, do you have a Cockatrice account? Perhaps we could playtest.

January 24, 2014 10:16 p.m.

You'll probably want some Sylvan Caryatid if you're playing G/X/X

January 24, 2014 11:01 p.m.

Also, Lotleth Troll is a legit choice, especially with regeneration

January 24, 2014 11:02 p.m.

Caedere says... #17

Wow, lots and lots of comments to respond to! I may have made a mistake by trying to clear up the clutter from the previous comments and moving them to the update, since a lot of the really good concerns being raised were addressed in those discussions. Sorry about that, guys!

chrisdavis - Thank you so much!

gitruih - What kind of deck are you referring to? I'm a bit confused, sorry!

commodorecanary - I think you tremendously for taking as much time as you did to evaluate this deck! Unfortunately, by moving the earlier comments, I sort of scooted away the points that address all of these points. I'll gladly recap, though!

-Basically, the deck needs consistency. The aren't any double-costed cards aside from Witchstalker and Bow of Nylea , because any attempt to run those leads to mana issues. -Erebos, God of the Dead never gets turned into a creature; he's here purely for card draw and for hosing Monoblack and Sphinx's Revelation decks.
-I can't speak for playing against BBD or Owen Turtenwald, but the complexity of this deck was something I stumbled on from my results of playing real Magic. =) Both at GP Albuquerque, and at my local game store - a game store where the people are so competitive that FNMs are run like and play like PTQs. We have pros who practice here for the Pro Tour sometimes, it's awesome. :D
-You have a good point! However, Soldier of the Pantheon isn't there to wear auras. He's there as a sheer value creature, and performs amazingly against a good portion of the field. Experiment One was so underwhelming that he actually got cut for the Skylasher s.
-Advent of the Wurm unfortunately underperforms in this deck, both because of the GG in the cost, and because it's a creature that straight-up dies to so many spells. Those were replaced by Reaper of the Wilds .

I'm glad to hear that you feel it's a solid deck. =) The reason it seems bland for an aggro deck is because it's not really an aggro deck, you know? The spicy parts of aggro are also the high-variance parts, and it's been necessary to cut those in order to make a safe, reliable, mean deck.

kmcree - That was really nice of you to go and playtest. =) However, as ccharlie9999 mentions, if you're playing without the sideboard you're missing out on the single biggest part of this deck: It's a transformational deck. Basically, it's a completely different deck against Esper games two and three. I would suggest looking at my sideboard chart posted above, because it addresses all of those very good points you make. Also! Erebos is anything but a dead draw - his job is to provide an outlet for mana... plus, you sort of stop gaining life from Blood Baron of Vizkopa and Sphinx's. =)

ccharlie9999 - I do! I'm on Cockatrice as Caedere fairly often, and I'd love to do some playtesting. :D

pingpongball120 - I do love me some Sylvan Caryatid , but I haven't really been able to find a good spot yet. Lotleth Troll would be nice, but the black in the mana cost doesn't really mesh well with what the deck is doing early on. Thank you, though!

January 25, 2014 12:42 a.m.

Nigrescence says... #18

Your sideboard against Esper is Golgari Charm and Mistcutter Hydra . I'm not really scared of those making a big impact. If you want the charm to matter, you're going to slow down your beats to keep your two lands open, and Esper has plenty of spot removal to make that pointless, and Esper isn't going to fall for that unless they have a terrible hand anyway and have no better play but to hope you don't have the charm. The hydra has haste, but otherwise makes no impact.

It's not a "completely different deck" against Esper in games two and three. It's the same thing, and your best tricks against Esper are not as good as my mediocre tricks against you, especially when I already know what you're doing.

January 25, 2014 1:14 a.m.

kmcree says... #19

You're right I didn't play with sideboards. But keep in mind that means I don't have one either. And really all you have in the sideboard is the hydra. And while that can set me back a bit, and maybe get a good swing in, it's pretty easy to remove with Hero's Downfall or Doom Blade which I would have sided in. The charm doesn't really help you much, because you can't leave the mana open while still playing creatures and staying aggressive. A good control player can see that coming from a mile away. And again, in my opinion, the Erebos is a dead draw. I didn't gain life from sphinx or the baron, but he still swung in unblocked repeatedly because you had no board presence. I wiped your field, and all you had left was the Erebos, and he did absolutely nothing for you. So again, I would try to find something else to deal with the verdict and possibly look to replace the Erebos with something more useful.

January 25, 2014 1:37 a.m.

Caedere says... #20

Nigrescence - Pardon? Did I mess up the sideboard list or something? =( It's supposed to be nine cards out against Esper and nine cards in, not just Golgari Charm and Mistcutter Hydra .

I'll see what I did wrong on the formatting and try to fix it. I apologize for any confusion.

January 25, 2014 1:39 a.m.

Caedere says... #21

kmcree - But... the deck relies on a sideboard plan. There are a lot of decks that are like that. Blindside is about even against Esper game one, and gets an advantage the second and third game.

When I've played against Esper, Golgari Charm helps against Supreme Verdict , Elspeth, Sun's Champion , and Detention Sphere . I also have removal for Blood Baron of Vizkopa .

I apologize again, because I think I did something to confuse people, since people keep saying all I have against Esper is Mistcutter Hydra, even though there's supposed to be whole post about sideboarding.

January 25, 2014 1:43 a.m.

kmcree says... #22

No I understand, I see the sideboard thing. I just don't think that it's enough. You talked about how you're trying to make the deck very adaptive, so I'm letting you know that I think the matchup against control, especially Esper, could use a little bit of work. That's all. As a control player myself, I have a pretty good understanding of what cards really hurt me, and what cards I don't have any problem dealing with. Obviously the hydra is the biggest thing, but beyond that, anything with haste is difficult to deal with because I don't always have mana open. You can cast it at the right time and get in at least one solid hit. So, some cards I would recommend are: Dreg Mangler , Lotleth Troll (for the regen), and maybe some planes walker hate or hand disruption like Hero's Downfall or maybe even Thoughtseize . I think any of those cards would dramatically improve your game against Esper, and could potentially help you in other matchups as well, depending on how you play them.

January 25, 2014 2:34 a.m.

Nigrescence says... #23

Yeah, a Thoughtseize is something a control player wouldn't like to receive. In fact, if I Thoughtseize someone else, and they have a Thoughtseize , I'm almost guaranteed to Thoughtseize their Thoughtseize unless I have another Thoughtseize or they have a bigger threat than Thoughtseize and my hand isn't a big concern for receiving a Thoughtseize . My hand is supposed to be a secret, as a control player. It's not even only about losing a card of your choice from a Thoughtseize .

I also like to use the word Thoughtseize a lot.

January 25, 2014 3:02 a.m.

-Logician says... #24

Nigrescence, more like Nigreseize.

January 25, 2014 12:01 p.m.

SasukeUchiha says... #25

Alright so this friday I took this deck to FNM (unfortunately in need of two voice still) and here are the results:
Match 1: Simic counters - 0/2
Inn game one he hard cast 4 Master Biomancer and I didn't draw a spec of removal. Second game got some removal and just about won, before I ran out of cards, and since he had 32 creatures, I was not able to top deck enough removal and creatures to keep up.
match 2: esper control - 1/2
First game he had no Supreme Verdict so witchstalker with unflinching courage got me a win. second game got Supreme Verdict and Detention Sphere 'd my Erebos. this was followed by an elspeth, which destroyed me. Game three he -2 jace for 2 elspeth and jace, which screwed me over. Elspeth -3, I killed it, but next elspeth I was unable to kill which he proceeded to destroy me with. he went on to top 4.
match 3: Dimir mill - 2/0
skylasher destoyed him with unflinching courage, and that was game one. Game two mistcutter hydra for 6 brought me another win.
match 4: mono black - 1/2
First game was the first time I saw voice (in fact two in opening hand), and proceeded to destroy with voice/unflinching courage. second gamegot hit by Thoughtseize on each of the first three turns. needless to say, with a reduced hand size, I kept him at bay, but an unanswerable desecration demon killed me. Third game got screwed, getting no green mana, so I was unable to kill Desecration Demon plus Pack Rat were too much for my inability to remove them.

From this I think I will change two putrefy with two Hero's Downfall because I saw no artifacts and was destroyed by a planeswalker. I really liked witchstalker it performed very well, I am thinking about adding Trollhide because many games could have been rectified with the ability to regen my creatures. when I find two more voice I may also see better results.

January 25, 2014 7 p.m.

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