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bloodrussian

Standard RG (Gruul)

WLH7M


Sideboard

Enchantment (2)

Instant (5)

Sorcery (2)


I picked Gruul at pre-release and this is what that deck evolved into.

It relies heavily on creatures and utilizing the bloodrush mechanic, rancor, and wreath of geists for cheap, early, and significant damage.

Wandering wolf essentially becomes unblockable with any early game pump..

Win conditions are just plain old fashioned beat down, or a late game +7/+5 wandering wolf with trample that I can fling to put an exclamation point on it.

I've included very little removal as this deck is meant to be played aggressively, and I don't want to discourage that playstyle.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

19 - 7 Rares

19 - 3 Uncommons

8 - 5 Commons

Cards 60
Avg. CMC 2.50
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