Bloody Nahiri

Modern* Validis

SCORE: 11 | 22 COMMENTS | 2627 VIEWS | IN 6 FOLDERS


Nixin72 says... #1

I really want to play this deck... Yea, I feel like there should be some other way to get that card advantage without getting rid of emrakul with chandra. +1 for sure, I love it. Definitely thinking of trying a slightly budget list without blood moons and chalice of the void for a non-blue modern control deck.

May 24, 2016 11:29 p.m.

Validis says... #2

Yeah, I feel like the card advantage is important, and if I am really worried about it, I can just ping instead of trying to pull through with card advantage, granted I have already hit emrakul 5 times in playtesting, so I am rethinking chandra a bit.

May 28, 2016 11:15 p.m.

Nixin72 says... #3

Yea, I'm trying think of something better, but almost anything red that tries to provide a constant source of card advantage exiles it and then you can cast it it. Is there anything in white that could replace it? I like Chandra, but you shouldn't be running her if you're scared to use on of her abilities because it can completely ruin your wincon.

May 30, 2016 11:10 a.m.

Validis says... #4

Part of the problem with white is it has no advantage engines outside of weenie strategies, it has some simple draw mechanics, but the cards those are on do not help this deck in any way.

June 1, 2016 1:36 p.m.

Nixin72 says... #5

If you really want a value engine, but Chandra just doesn't do it for you, yku could consider going Mardu. Black gives you access to more kill spells, along with hand disruption and LotV. You could use Phyrexian Arena as a draw engine. I mean, a Mardu disruption//removal shell with the Nahiri//emrakul package is super efficient, you're taking up only 5 slots and making an incredibly reliable late game wincon. Backed up with Wrath of God, Anger of the Gods, Ghostly Prison, Moat, whatever the hell you want to prevent attackers, that could be super good. I feel like t6 Wrath of God, t7 emrakul would just about always win the game for you.

June 1, 2016 4:57 p.m.

Exiled_soul says... #7

I have been working on a similar build. Due to your high number of mountains id suggest Koth of the Hammer over chandra as another win con. He only takes 2 turns to ult and once he does there is no coming back from that. Also, id remove the Clifftop Retreat for some Sacred Foundry to help with koth. Lastly, I don't think you need inferno titans. While yes they are good I believe this type of build should be leaning more towards control. Perhaps throw in some Roast or some more removal? Hope that helps!

June 1, 2016 5:07 p.m.

Exiled_soul says... #8

Never mind, I see you already have sacred foundry!

June 1, 2016 5:09 p.m.

Validis says... #10

I thought about the idea of koth for this decklist, but the primary reason I chose chandra over him in the first place was because I didn't want to rely solely on nahiri as a card engine. It is true that I do have enough mountains to make use of him, so I may want to try running with a koth build over chandra.As for the Inferno titans, I simply refuse to play a deck with only one win condition. With them in the list, should I lose nahiri or emrakul to a slaughtergames type affect, it still gives me a way to win the game through them. They also work fairly well as a removal spell in and of themselves, because of the three damage they provide on entering and attacking. If I did replace chandra with koth, it may be excusable to cut one of them, at least, since he gives me another way to win the game, in due time at least. As for roasts, noone in my area has been playing creatures that lightning bolt can't deal with, but roast can. Everyone has been playing either tron style, or aggro/control. The decision to ignore them is a meta call for my area.

June 4, 2016 9:50 a.m.

Nixin72 says... #12

I think having a 5 card package wincon allows you to build a more controlling build, which is great. You can focus on building a deck tuned to your meta without needing to worry about making space for your wincons, which is great, because I find Mardu control needs a lot more slots dedicated to controlling the game than any blue based control decks do. That being said, your previous comment about worrying about Slaughter Games types effects in incredibly true, so it might be worth finding some other solid wincons to add to the Nahiri//emrakul. Cause it's true, that's a pretty easy thing to mess up. How about Stormbreath Dragon? It's got flying, so it can avoid most blockers, it's got pro white, which makes it significantly harder to kill, it's out of bolt range and Abrupt Decay, which are always nice perks. It's in general a nice wincon for Mardu control.

June 4, 2016 11:32 a.m.

Validis says... #18

Outpost Siege and Abbot of Keral Keep have a similar problem to Chandra, Pyromaster, in which it can exile emrakul, and pretty much all it can do for this deck is card adavantage, so I'd rather have chandra over it, even if she is more vulnerable. Bedlam Reveler seems really interesting, but I don't often run out of cards in my hand, so I don't know how particularly well it would work out. Card quality is generally more important in my deck than card advantage. Magmatic Insight only helps out in situations when I am flooding out, and can become just a dead card in my hand, I've thought about effects like Tormenting Voice and Faithless Looting, but I am really not a fan of the one-off affects provided by red.

Humble Defector is too slow, Wall of Omens could be considered, but it is a fairly anti-aggro card, which is basically this deck's best match-up at this point in time.

Ajani Vengeant is neat, and could be a very big help, my problem with him is how long he takes to reach his ultimate, which effectively removes it as an ability in this game. The question for me, on this card, is if his first two abilities make him worth including. There is potential for his inclusion, since his +1 can help abuse mana screwed opponents, and lock down targets that his -2 can't kill.

September 10, 2016 11:22 a.m.

FierceTierce says... #19

I feel like the new Chandra, Torch of Defiance would go in great for Chandra, Pyromaster. She provides card advantage, like you were saying you needed.

October 11, 2016 5:19 p.m.

Atraxa_Daddy says... #20

theres a guy at my shop who does this, perhaps with a little more finesse. His strategy is to use Isochron Scepter with Silence, Remand, or Mana Leak until nahiri can come in. also...the new chandra will be better for this deck 10/10 times, so if you have the cash lying around I'd do it.

October 11, 2016 5:43 p.m.

Nixin72 says... #21

New Chandra will probably be better 10/10 times in 10/10 decks that were playing Chandra, Pyromaster before.

October 12, 2016 6:34 p.m.

Validis says... #22

I wouldn't say new Chandra is better 10/10 times, as there will be times when a land would be nice, and I can not get one from its affect. Also, the ultimate of new Chandra ends the game much slower than old Chandra. I will have to give it a try when I get enough to test it out in the deck.

October 13, 2016 5:08 p.m.

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