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Looking for help. Usually play multiplayer EDH. Trying to keep on a budget and most of the expensive cards in this deck I already had and just trying to put something together for Funz yet good. Im trying to incorporate more artifacts for different win cons but its getting harder to trim the fat off of this deck cause so many good blue cards.

Still need to trim the fat and looking for more synergistic cards that will help deck.

Some combos in this deck:

Archaeomancer + Deadeye Navigator + 7 or more land + Turnabout = Infinite mana

Mind slaver + academy ruins = gives control over another player

Tunnel Vision+Proteus Staff+random non-token creature of opponent=infinite mill (depends on Eldrazi in opponent's library)

Archaeomancer (on the board) + Rite of Replication+ Turnabout + 10 mana = Infinite dudes, mana, and any other instance/sorcery in your g-yard.

Archaeomancer + Time Warp + Conjurer's closet = infinite turns

Isochron Scepter + Mystical Tutor = mad tutors

Tunnel vission + spell crumple = mill there deck

Palinchron + Phantasmal Image and 7 lands = Infinite land

Palinchron + Any Mana doubler (ie. high tide, Extra Planar Lens, etc.) + Atleast 6 Lands = inifnit mana

Karn + lattice = kill mad lands

Mnemonic Wall/Archeomancer+Crystal Shard + Time Warp= Infinite Turn

master transfuter + staff of nin

Palinchron + Minion Reflector + 9 basics (at the minimum) = infinite mana and dudes. You simply stack the ETB triggers.

Mind over Matter + Azami= mad card draw/filter

Any help would be appreciated. Rate Comment or w.e.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

17 - 3 Mythic Rares

34 - 2 Rares

8 - 0 Uncommons

10 - 3 Commons

Cards 101
Avg. CMC 4.00
Tokens Boar 2/2 G, Copy Clone, Emblem Tamiyo, the Moon Sage, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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