yes I know, read the description before you judge
first bfz Friday went 4-1, placed 3rd (40 people)
Monday(our store does standard three times a week) 4-0, placed 1st (20 people)
This deck is a lot more than it appears to be, it seems stupid to run blue without devotion, but that's why it's so strong nobody has the answer for it and you have the counter magic if they do.
With the meta having shifted to more midrange and control strategies this deck does extremely well by laying down 2 or3 small but evasive threats and making them potent with
War Horn
, then when they respond you given the option to counter or let them waste removal while you carry the real threats in hand like
Shorecrasher Elemental
and Whirler Rogue. Cards like [harbinger of the tides] and Stratus Dancer are great for gaining tempo, as decent two drops with strong late game potential.
ONE DROPS
Gudul Lurker decent 1/1 creature that can't be blocked with added late game potential where it attacks for 3 generally after a megamorph and with
War Horn
out, none of which can be blocked.
Faerie Miscreant another simple but strong card works similar to Gudul Lurker with it's evasiveness, just lacking on the megamorph side, what makes this card excel is multiples of course and
Mirror Mockery
, draw each time it attacks is beautiful, card advantage leads to landing the curve nicely and a good chance of countering opponents threats and removal
TWO DROPS
Stratus Dancer a beautiful card, that allows for evasive early game aggro or acts as a counter spell and swings bigger late game, cards with potential throughout the game allow for consistent strong plays
Harbinger of the Tides a very sneaky card, great as a turn 2 card against aggro and late game against midrange and control, with all the Jace, Vryn's Prodigy
, Monastery Swiftspear and Hangarback Walker love, it's easy to see why I like this card, they tap or attack and in response pick up
Mirror Mockery
now this is a fun card defensively it's normally as strong if not stronger than
Singing Bell Strike
, offensively we are using 3 sets of creatures with enter the battlefield triggers, on Faerie Miscreant we get added draw, on Harbinger of the Tides you force you opponent to not attack and on Whirler Rogue you just win the game
Negatethis is blues equivalent of Valorous Stance it stops removal, board wipes and planeswalkers, definitely one of my favorite counter spells
THREE DROPS
War Horn
three drops are what win you games in this deck, this card stacks which is its best feature, this card pumps up very nicely on the small evasive army you launch early and allows quick wins. It is brutal with Whirler Rogue who uses it as tap fodder and has stronger attacking thopters
Shorecrasher Elemental
the only card in the deck that's mildly beefy, he's really fun to annoy opponents with, easily swinging big and a pain to kill, very fun card
Scatter to the Windsit's a Cancel with a niche feature solid card in general though
FOUR DROP
Whirler Roguethis card normally goes play, tap
War Horn
and thopter token,
Shorecrasher Elemental
can't be blocked, win, nough said