It didn't start out that way, but this deck is focusing a lot on land destruction. Some mono-black power/control is [left] for diversity in case of various situations.

Earthblighter is a key card in this deck, using both Festering Goblin and Shambling Goblin as ammunition to destroy my opponent's lands. A couple Weirding Shaman keeps the goblins handy and gives me numbers to work with. Soul Foundry could do the same, or it could provide me with more powerful creatures late game. Cemetery Recruitment is a quick return for any creature, but if used with the festering and shambling goblins, it lets me draw a card too.

Bad Moon helps buff my weak creatures early game, and prevents Festering Goblin from making me kill my own creatures (if that be a problem). Oversold Cemetery will help keep my graveyard from getting too full, since 1/3 of them are made to be killed.

With sacrificing the goblins, Nezumi Graverobber is easy enough to flip. When it does, Nighteyes the Desecrator helps keep my field populated.

Liliana of the Dark Realms will help me search for swamps, which powers up Drifting Shade and Korlash, Heir to Blackblade. If her 3rd ability activates, drifting shade or Consume Spirit could pretty much end the game.

Illusionist's Bracers actually inspired the deck, as it'll work with half my creatures and all of which (except Korlash, Heir to Blackblade) prove quite threatening when equipped.

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Date added 8 years
Last updated 6 years
Exclude colors WURG
Legality

This deck is Casual legal.

Rarity (main - side)

1 - 0 Mythic Rares

15 - 0 Rares

8 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 2.29
Tokens Copy Clone, Emblem Liliana of the Dark Realms, Goblin Rogue 1/1 B
Folders 60 Card : Mono - Colored
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