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Creature (2)

Sorcery (2)


White weenie with boros charms and lightning bolts for finishing, it does pretty well in play tests but I'm still trying reduce the deck size back down to 60 cards, any suggestions?

The general strategy of the deck is as follows -

Turn 1) 1 drops, either Champion of the Parish, Figure of Destiny or Student of Warfare

Turn 2) Cast Gather the Townsfolk to give Champion of the Parish 3/3, or level Student of Warfare to 3/3, or drop an Honor of the Pure, or level Figure of Destiny to 2/2, or drop another creature. Attack for 2-3 damage

Turn 3) Honor of the Pure if it's not out yet, another one drop, or level Figure of Destiny to 4/4. Swing for 5-8 damage

Turn 4) Level another Student of Warfare to 3/3 or Figure of Destiny to 4/4, Champion of the Parish could possibly be 5/5 by now, with help from Gather the Townsfolk. Swing for 9-12.

With a little help from Gods Willing or Path to Exile, the attack would hopefully connect. Or they could be given a push next turn with Boros Charm or Lightning Helix.

Should the game drag longer then this, dropping Geist of Saint Traft should seal the deal with some help with Detention Sphere and the rest of the Boros Charm. If the game still goes into a stalemate, throwing out Elspeth with a sudden +3/+3, flying should help pull the game to it's conclusion.

Suggestions

Updates Add

Major overhaul, removed the blue splash to refocus on Boros style aggro. I was stretching this deck too thin to play 3 colours without fetch lands. Removal of counterspells allowed me to play more creatures, speeding this deck up greatly

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 6 Mythic Rares

31 - 7 Rares

13 - 0 Uncommons

3 - 2 Commons

Cards 61
Avg. CMC 1.68
Tokens Emblem Elspeth, Knight-Errant, Human 1/1 W, Soldier 1/1 W
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