Maybeboard


This is my take on an archetype you didn't know it existed in EDH - Boros aura reanimator. This deck is far from competitive, but it should be at least fine in low or medium powered metas. The deck can hit fast and very hard, yet it doesn't run out of gas like a typical aggro deck.

I believe Tiana is best when you focus on either equipments or auras - I decided on the latter, mainly because of how great is she in removing their biggest disadvantage, making every aura a slightly worse Rancor. Also the deck feels quite unique - there are so many equipment-based commanders, and practically one aura-based one - Uril, the Miststalker

The deck is surprisingly good at drawing cards, unlike a lot of RW decks. Drawing one of Sram, Senior Edificer, Mesa Enchantress or Kor Spiritdancer will give you a lot of cards no matter what you do, so make sure that you mulligan aggressively to get at least one of them. Bouncing Flickering Ward when one of them is on the battlefield can be absurdly powerful, also your commander helps a lot if some of your auras falls off of your creatures (due to creature removal or giving your creature protection from a color of its attached auras). There are some good auras with cantrips too, which again, draw a lot when bounced. This, plus Tiana's habit to bring your auras to your hand at the end of the turn but before discard-to-seven-in-hand step, makes Reliquary Tower and Thought Vessel a fine addition to the deck.

Any creature with several auras on it will start to look really scary, even if it originally was just a 1/1 soldier, so we should expect getting spot removal a lot. Hopefully, we have a lot of tools to mitigate it - you can protect creatures from colors (Spectra Ward) or make it indestructible (Shielded by Faith). Umbra Mystic makes your auras even more powerful by making destroy-based removal worthless. If all fails, Karmic Guide, Reveillark, Silent Sentinel, Emeria Shepherd and Sun Titan will bring your stuff back online.

Speaking of reanimations - make sure you know the most counter-intuitive rule in magic (https://boardgames.stackexchange.com/questions/6553/can-an-aura-which-was-not-cast-be-attached-to-a-permanent-with-shroud?rq=1) Retether, Silent Sentinel and Open the Vaults will make sure you know it, because it can let you put your aura-removal like Soul Tithe on hexproof/shroud creatures. Also, attaching a non-casted aura doesn't use the stack, so this way your Frenzied Fugue can steal a permanent without giving your opponent time to respond to it.

Wincons are Ethereal Armor on commander or other evasive creature, death by keyword soup with Odric, Lunarch Marshal, Celestial Ancient/Phalanx Leader with Gleam of Authority pumping your creatures to absurd rates or a big gang of flying angels produced by Sigil of the Empty Throne

The big issue to resolve yet is to make the deck more interactive (only a few of those auras can be played as an instant), but there is no other real alternative to Sigarda's Aid and Vedalken Orrery. Also spot removal is mediocre, especially when it comes to artifacts/enchantments. So suggestions for improving this deck are very appreciated. :)

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Date added 6 years
Last updated 4 years
Splash colors R
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

36 - 0 Rares

28 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens Angel 4/4 W, Cat 2/2 W, Elemental 3/1 R w/ Trample, haste, Gold, Plant 0/2 G, Soldier 1/1 RW
Folders playtest, Commander
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