Boros - Battalion Midrange
Completely revamped for more of a guild-themed base, this deck works off the idea of getting a battalion effect online, if not multiple ones. Cheap removal, paired with Boros Reckoner, keeps opponents at bay, while I set up for a massive battalion hit, either through cards like Assemble the Legion or Aurelia, the Warleader.
Sorceries
Mizzium Mortars - Good and cheap removal for big guys that might get out of hand early, and a late game overload can make for a relatively safe battalion swing.
Instants
Boros Charm - Great card with a lot of versatility. Dealing four damage to finish my opponent is great when those swings come up short. Giving all my creatures indestructible ensures my guys stay on the battlefield against board wipes. And while giving a creature double strike may not be very relevant in my deck, sneaking it in with a pumped up Truefire Paladin can be pretty brutal.
Lightning Strike - Three damage for two at instant speed is great for knocking out some hasty buggers, or even great for helping out my creatures in those one on ones.
Warleader's Helix - More great removal at instant speed and can help balance the life totals in the mid-game while I finish getting my battalions online.
Enchantments
Legion's Initiative
- This card is great for so many reasons. Firstly, almost all of my creature base both red and white, so it's a pretty cheap anthem for two mana to give them +1/+1. Secondly, it's activated ability can save my butt in a pinch or even get my creatures ready to block again after an aggressive attack.
Assemble the Legion - Pumping out dudes at an accelerated rate each turn makes this card pretty difficult handle if not dealt with early. It also gives me the choice on which battalions I want to trigger if I need to hold back some blockers.
Creatures
Truefire Paladin
- A two drop 2/2 with awesome activated abilities gives this card great longevity. It's vigilance and abilities deters most opponents from wanting to block this when I have open mana, thus allowing me to get in early damage pretty quick.
Boros Reckoner - It's first triggered ability is what makes this card so awesome. Just leaving this alone on the field as a blocker is enough to stray off most opponents attacks for fear of massive blow-back damage from Reckoner, and with the added bonus of an activated first strike, dealing with this card can be a little scary for most players.
Viashino Firstblade
- This hasty dude comes in as a 4/4, and can quickly get a battalion effect online when my opponents aren't expecting it.
Frontline Medic - This card makes swinging into my opponents less worrysome with it's indestructible battaltion effect. Additionally, it's activated ability to fend off spells with X cost is great for combating with control and burn decks.
Firemane Avenger -
DESCRIPTION STILL UNDER CONSTRUCTION
Check out my other decks!
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Azorius - Aggro Detain