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Durdle early with token generation via Akroan Crusader and Young Pyromancer until you hit late game threats.

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Round 1 - Played a poorly built casual boros mid-range deck. Spot removal and blockers proved enough to win games 2 and 3 easily, game 1 lost due to a bad opening keep. 2-1

Round 2 - Played Rakdos Aggro. The early game was overall rocky. Spot removal delt with most threats, after they haste hit me. Game 1 I got ran over. Game 2 was a breeze as he got land-locked. Game 3 was interesting. On the field I have Purphoros and Pyromancer. He has Mogis (god) and Hellhole Flayler. Plays Exava. I am forced to block Exava with Young Pyromancer, Hellhole brings me to 3. Upkeep, I'm at 1. He has 8 life, I cast Molten Birth. He is now at 4. The game comes down to this coin toss. I win the toss, 4 burn for the win. 2-1

Round 3 - Absolutely flattened by mono-red (splash white). Couldn't deal with the speed of the deck. 0-2

Round 4 - Played Maze's End (sans fog). Game 1 conceded turn 4, terrible hand. Game 2 Assemble the Legion paved the way to victory, it's just too fast for maze's end. Game 3 was won due to Assemble and the fact that my opponent mulliganed to 4. 2-1

End result, 3-1, Satisfied, but I'm questioning Phalanx Leader. I never used him to pump, only to block.

Comments

Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

18 - 9 Rares

7 - 0 Uncommons

15 - 6 Commons

Cards 60
Avg. CMC 2.42
Tokens Elemental 1/1 R, Emblem Elspeth, Sun's Champion, Soldier 1/1 R, Soldier 1/1 RW, Soldier 1/1 W
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