Typical fun control deck utilizing plenty of counterspell and unsummon spells. Main line of thought is just to destroy any kind of momentum your opponent has and get some fliers out to knick away at the life total. The sky-summoner fits perfect within this deck. Bounce their creatures, create drakes and win.

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So after playtesting for the last week or so, this has risen to the top as my favorite deck to play. It's absolutely nasty versus everything so far. I can't really find a real weakness. What I end up doing the majority of the time is bouncing my own Talrand, Sky Summoner back to my own hand and creating 2/2 drakes that way just to keep him from getting killed off. Skymark Roc is way more useful than I thought he would be, and Lyev Skyknight allows me a lock down on enchants/artifacts that end up hitting the board. Any suggestions or questions I could field on this deck would be awesome. Thanks for viewing.

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Date added 11 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

7 - 0 Rares

14 - 0 Uncommons

24 - 0 Commons

Cards 60
Avg. CMC 2.49
Tokens Drake 2/2 U
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