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B/R Knights Standard

Standard BR (Rakdos)

razelfark


Sideboard


Deck design for black red knights. Has strong early game with the low costs knights and has the ability to keep your opponent guessing at what your doing with the instant speed knight tricks. Goal of deck is to be able to hit hard and fast with control spells and life stealing cards to help you in the later part of the game if it gets dragged out.

If you have any questions, please feel free to ask and I will do my best to explain card choices.

Please feel free to leave any suggestions that may help the deck.

So far this deck has won 1st placed at FNMs 2 times out of 3 tests.

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Updates Add

Update for the deck standings in the most recent FNM. The deck went 4/0 winning 1st place.

Round 1: R/W feather 2/0

Game 1 and 2: games a bit of a blur to me at this point. Just remember that he flooded on lands one game and the other game I managed to get a turn 3 Embercleave onto Knight of the Ebon Legion, which the opponent scooped right after.

Round 2:B/R aristocrat knights 2/0 (Cat/Oven combo with Mayhem Decils and knight creatures)

Game 1: forced them to sac oven with Angrath's Rampage and managed to outlast them with Smitten Swordmaster double equipped with Steelclaw Lance.

Game 2: easy win as opponent only drew their red lands as a black focused deck. Did loose a creature to a Claim the First Born / Witch's Oven combo.

Round 3: B/G adventures 2/0

Game 1: big win thanks to drawing 2 copies of Blacklance Paragon and a murderous rider taking down 3 Back to back Questing Beasts.

Game 2: ended out drawing Murderous Rider, Blacklance Paragon and Angraths Rampage to destroy my opponents Rankle to Questing Beast to Nissa. The fight dragged out for a little bit due to opponent using kill spells as well, but they fell to Order of Midnight bringing back Blacklance Paragon into Embercleave.

Round 4: G/W adventures 2/1

Game 1: Win with an Embercleave on turn 4 that was followed up with Blacklance Paragon to make the damage be deathtouch/lifelink with the equipments doublestrike/trample.

Game 2: Opponent managed to hold me down with giant slayers and managed to lock up a couple creatures with Glass Casket.

Game 3: Close game that ended with winning thanks to early Order of Midnight attacking in the air every turn and eventually getting Embercleave on it to swing in the air twice for 6 each swing (had to keep power bellow 4 because he had giant slayers in hand). This game was so close that my opponent was 2 damage short on killing me on his final retaliation swing.

Comments

Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

27 - 1 Rares

15 - 8 Uncommons

6 - 4 Commons

Cards 60
Avg. CMC 2.16
Tokens Emblem Chandra, Awakened Inferno, On an Adventure
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