This is my wannabe maverick sanctum deck. The difference: this one tries to cheat in and win fast.

It mostly wins if the game drags on but it absolutely destroys turns 4-5-6 if the cards hit right.

why Flicker of Fate is god

why In Search of Greatness is god

  • scry please

  • your tempo is insane if it survives

  • 5 turn no manafix Sanctum of All

  • eats removals like candy, nobody wants to see it

why everything else is shit

  • mostly there to fake it until you make it

  • people hate most cards in this deck, and you didn't even put a sanctum down

  • oh boy damn, it's a sanctum deck after all

This deck heavily relies on initial draw. In blind matches, RNG is strong with this one but you can curve out. Preferred draw in order of succession:

3 lands or 2 scry lands in colors, isog, ramp or green sanctum, removal or tempo, green/blue/red sanctum, black+white sanctum, flicker

Features:

Klothys, God of Destiny can help against Escape, Calix, Destiny's Hand -3 under Klothys

Removals galore

Lurrus of the Dream-Den recurs your 2 mana stuff

Load your lazers and foretell Doomskar early until you hunt down 2w

Polukranos, Unchained can fight

Hushbringer kills weenies

Banishing Light for Ugin, basically. Other walkers are mostly shit against you, only 2x Ugin wins but you should have won already by then

Keep an eye on your mana

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Comments

27% Casual

73% Competitive

Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

20 - 0 Rares

21 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 3.05
Tokens Bear 2/2 G, Companion Zone, Foretell
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