Hi! Thanks for the suggestions.
Tree of Tales is tech against Wrench Mind.
Also, the cards you suggested are uncommon and the deck is for the pauper format.
February 6, 2017 4:01 p.m.
sepharus30 says... #3
My apologies I didn't realize. Vorrac Battlehorns may be a good card instead of Rogues Passage. I get tree of tales. I suppose I am more confused by like Khalni Garden and Halimar Depths
February 6, 2017 4:17 p.m.
Khalni Garden is tech against Chainer's Edict. And Halimar Depths is there to fix draws and help find a card that I need.
February 6, 2017 4:35 p.m.
I really like what you've done here. The Crop Rotation toolbox is really awesome. How does it work against a Counterspell matchup, like Teachings? It seems like they could really getcha when you sacrifice a forest going for Sejiri Steppe or Khalni Garden, but it gets countered.
I am also curious to hear your thoughts on Seal of Strength vs Giant Growth. I figure the power of seal is the 'mana storage' aspect, where you can cast it turn 1 but crack it turn 3 when you swing lethal. Does that outweigh the hidden information that Giant Growth provides? Or is there some other reason I should be running seal over growth?
+1 awesome deck.
March 10, 2017 8:14 p.m.
Thanks for the upvote! I can't take credit for the list though! I found it on Hareruya when it 5-0'ed a few months ago. I do agree that the Crop Rotation toolbox is sweet. On the question about Counterspell, it's actually never happened! I've had wins and losses against Delver, and the spell resolves 100%. It might be because they underestimate it, or don't know what's happening. Also, I'm very careful as to when I cast it. I never cast the card when there are two up. I'll usually bait it out with something else. However, if it did happen, the deck can function off 2-3 lands, so depending on how many lands I had out determines how bad a counter would actually impact me. And with Teachings, it depends on if I have a good opening hand or not. After turn 4 or 5 if I haven't won, it's probably not going to happen since Teachings is removal&counter.dec. Hope that answered your question!
On the Seal of Strength Vs. Giant Growth question, you're example is the exact reason I prefer seal over growth. Having a turn one play that can protect your Ichorclaw Myr or Blight Mamba from Lightning Bolt, or -1 effects after you tap out is huge. You do lose the instant speed, but if you play it before you cast your creature, you're essentially getting the same result. Also, personally I believe that when you play any creature with infect, the opponent already know's what your game-plan is barring they are new Magic in general. So how much 'hidden' information do you have? I hope that makes sense.
So TL;DR
Seal of Strength > Giant Growth
Thanks for the comment!
March 11, 2017 11:18 p.m.
Marcus_Licinius_Crassus says... #7
+1 Upvote
Reason: UG Infect is criminally under represented in the pauper format. The problem with Infect and Pauper is that format such as legacy and modern where infect can roam free because of the narrow focus of the removal spells. The removal spells in pauper tend to sacrifice effects which make investing in one creature difficult. I guess the game plan would be to play 2-3 infect creatures and attack! ATTACK! ATTACK! and pump the non sacrificed creature.
Questions:
what is your board plan against Terminate? Echoing Decay? Disfigure? and other targeted removal in game 2?
Is a SB Pulse of Murasa too slow for the deck's strategy?
I like the 4 tool box lands. Would you ever use more than of the tool box lands in the main deck? Is this META dependent?
March 25, 2017 11:58 p.m.
Hello and thanks for the upvote!
- Game 2 sideboard plans depends on the deck, but generally it goes:-2Cystbearer +2 Corpse Cur-1 Groundswell +1 Predator's StrikeI usually worry more about Edict effects, since I only have Khalni Garden for protection. Disfigure and cards like it can be countered by pump spells. Terminate I haven't seen and I don't believe is widely played.
2.Pulse of Murasa is meta dependent, I think.For example, my local paper meta MBC is still a thing. So Pulse wouldn't help much in that matchup, because they have more removal than I do creatures post-board. But I could be wrong. I just don't think that the deck is built to really grind out games on purpose.
- I don't think the toolbox lands are meta dependent. Although Halimar Depths has been overall lackluster. The ability to look at the top three cards and arrange them is nice, but not being an actual scry effect is sometimes a feel bad. It might become a Sejiri Steppe in the future, or just another Forest.
March 27, 2017 3:26 p.m.
I think Corpse Cur may be better than Pulse of Murasa in infect lists.
April 21, 2017 6:46 a.m.
anarchistatheist says... #10
hello, I like your list, but why are oyu not using Tree of Tales? works against wrench mind and can also sel-target a Nature's Claim (not sure how useful that would be)
_also please check my list,(http://tappedout.net/mtg-decks/mono-green-infect-budget-1/) what do you think of Larger Than Life ?
May 9, 2017 12:56 a.m.
1) Wrench Mind isn't played very often in the current meta.2) If it is i can pitch Corpse Cur or Ichorclaw Myr. 3) It makes the deck more suspeptile to artifact hate since it gives them 8 targets.4) I can Nature's Claim a Rancor for value if if it got to that point.5)
May 9, 2017 6:39 p.m.
Also Larger than Life isn't a bad card. But I like the versatility of Predator's Strike. But really the cards are interchangeable.
sepharus30 says... #1
I'm not sure I fully get the point of the non green lands when you could run Rogue's Passage . Contagion Clasp may be an idea as well. I feel like flying or trample is going to be a problem
February 6, 2017 3:36 p.m.