Sgtpopnfreash says... #2
So to answer that question with 30 lands you have around a 70% chance of hitting your 3rd land drop. That number goes up the more cantrips you have in your deck. Since this deck is trying to win on turn 3-4 high 20s is about the sweet spot.
November 9, 2017 5:07 p.m.
RE: lands. The deck basically needs 2 lands or mana sources to play the game; most of the spells cost 1 or 2 mana. So you need 2 mana in your opening 7. But if you see 5+ land in your opening 7 + next 5 draws, that's usually a loss. I'm pretty sure you want either 27 or 28 mana-producing lands. Although, honestly hands with just Bazaar of Baghdad are frequently keepable.
November 10, 2017 1:05 p.m.
freakingShane says... #4
Hey, mmcgeach, just wanted to thank you again for all the help / advice / feedback you've given me with everything here!
My deck took a major revision over the last few days (which I knew was much needed) and it's pretty much where it needs to be thanks to your advice. I definitely took a lot of inspiration from your build, so I made sure to give you a shoutout for everything.
Cheers!
November 11, 2017 6:11 p.m.
demonicgrizzly says... #5
Hey mmcgeach, what do you think about adding in the Splinter Twin combo? It gives yh additional targets with Animate Dead and both Pestermite and Deceiver Exarch have useful abilities on their own. Thinking of adding it to my deck while I save up for some of the more expensive cards like Lion's Eye Diamond and dual lands.
November 18, 2017 11:19 a.m. Edited.
This decklist looks extremely weak against a Blood Moon effect. What ways do you have around it? Chromatic Lantern?
January 2, 2018 11:03 a.m.
@tendouji Yeah, but, only sometimes. Blood Moon and Back to Basics can be pretty strong effects, but only against some decks, and even then, only if those decks don't have any artifact mana in play. Usually you can bounce, counter, or destroy the Blood Moon, and there's a lot of tutors to find the answer. Typically blood moon or back to basics isn't real dangerous unless its backed up with other stax pieces including Null Rod and Stony Silence. However, against those kinds of stax decks, Breya is pretty ok. Breya herself can kill basically any hatebear and the Laboratory Maniac + Tainted Pact combo is pretty easy to pull off under a lot of stax cards.
But, sometimes you have a hand of 3 land and no acceleration and the non-basic land hate can blow you out. This happens. But, also, that's a pretty weak keep where your odds of winning that game are pretty low anyway.
January 2, 2018 11:22 a.m.
Hey I was wondering, would shoes be a good alternative to the ABUR lands? I have those for my deck, but can't afford the original duals for my deck. I know that you have to pay for them when they enter the battlefield, which was the equivalent of a kid finding out that Santa isn't real when I found that out.
January 8, 2018 8:31 p.m.
@Triton Shoes? do you mean shocks? Duals are the best just because 1)They dont enter tapped and 2) you dont need to pay life. You could be thinking its just 2 life, but with the low cmc of this deck, 2 life could equal to 2-4 more cards off an Ad Nauseam cast.
January 10, 2018 5:43 p.m.
tendouji I did mean shocks, haha. What would be a cheaper alternative to ABUR duals? I've seen fastlands recommended before.
January 10, 2018 7:56 p.m.
Sgtpopnfreash says... #11
try cards like Aether Hub or filter artifacts like Prismatic Lens
January 10, 2018 7:59 p.m.
freakingShane says... #13
I was looking at my deck versus yours (which mine is very close to yours, because your deck is built extremely well) and I was wondering why my deck was almost 3x more expensive. Then I saw how the dual lands are only displaying their TIX price, haha.
Anyway, the main reason I am here is to ask what your thoughts on Paradoxical Outcome and/or Helm of Awakening. Both of which have been pretty huge in Yidris builds, and since Breya is somewhat of a glass-cannon I was wondering if this could be a nice little contingency package.
At the very minimum, Paradoxical Outcome draws you a ton of cards and can make all your rocks tap for even more mana.
With Helm almost every rock would be free or 1, generating even more mana.
And lastly, if you wanted you could add a little storm kit in here, maybe?
Just a thought, but really curious what you think of it. Thanks!
February 3, 2018 11:45 p.m.
demonicgrizzly says... #14
Paradoxical outcome doesn't seem like it will fit. I also play a very similar deck as well and I find that I lack permanents. I am almost always playing with a very light board. I also feel that if you are spending 4 mana you wanna do something more meaningful. As for Helm, ithelps your opponents out, which is dangerous.
But maybe McGeach with have a different opinion.
February 4, 2018 12:30 p.m.
Sgtpopnfreash says... #15
Paradoxical Outcome is only good in the most hard core storm decks. You could add Helm of Awakening and a storm package to Breya, Etherium Shaper but this deck is more focused on infinite colored mana combos to use her as a win condition not just for colors.
February 4, 2018 2:17 p.m.
Heya Guys.
@freakingShane, I agree with Sgtpopnfreash and demonicgrizzly: Basically this deck (unintuitively) isn't an artifact deck and doesn't put a lot of permanents into play, generally. I don't think storm fits into the current plan. That'd be a different plan. You could build Breya that way; with a lot more rocks and a Paradoxical Outcome, a Helm of Awakening and a Aetherflux Reservoir but that's a different deck. As Sgtpopnfreash and demonicgrizzly point out, they're both combo-cards. They're not real good under most situations, you have to be about to win or have a huge board state. In general you want to keep cards like that to a minimum.
Although, I could be wrong, but I don't think Paradoxical Outcome is played in a single competitive EDH deck; not that it couldn't be, but just that it's win-more in decks that try to storm and doesn't quite fit into other lists.
If you want to look at a more artifact-heavy build of Breya, maybe check out Breya Dramatic Paradox, which... looks to me like it includes a lot of terrible and tempo-wasting artifacts, but... I haven't actually played it.
February 4, 2018 2:51 p.m.
freakingShane says... #17
Cool, I was thinking the same thing enough to not actually have included into my build.
I thought it could be a good idea, but again I've really only seen it in some Yidris storm decks. I figured it would require a full overhaul in Breya reanimator or else it would be too many combos in the deck.
As always, thanks for all the feedback, guys!
February 4, 2018 4:52 p.m.
What about Aetherflux Reservoir with Breya's last ability?
April 1, 2018 6:54 p.m.
Sgtpopnfreash says... #19
Aetherflux Reservoir is un-necessary. With this deck every combo makes infinite mana and then you can win with Breya's first ability. Its pretty pointless to make mana with scepter or worldgorger or Bomberman then tutor for a card to win when you already have lethal with your commander. Aetherflux Reservoir is just a dead card in Breya.
freakingShane says... #1
I'll give it a shot, for sure. I'll also test out Chain, but finding which cards need to be cut can be rough, haha.
And that's what I thought for Dack. This deck (and pretty much any deck) likes to draw, and the "downside" of his +1 actually is pretty helpful here.
One last question (you've been super helpful so far) is, is 28 lands too little? I'm currently at 33, which I definitely feel I could drop down some. In other words, how many lands would be too many? Is somewhere sub-30 probably the sweet spot?
November 9, 2017 4:48 p.m.