Update:
Tried the new build with these changes and I'm loving Esper Charms a lot!
Just made some BIG changes to the boards! Trying out something really new, so lemme know what you think!
MB:
-1 Deathbringer Liege (thank you ZombieswithJetpacks)
-1 Lingering Souls (usually draw too many; not b/w spell; not instant)
-2 Stillmoon Cavalier (moved to SB; I think more useful than High Priest of Penance)
+4 Esper Charm (feel like an idiot missing this card.. like holy shit! still a b/w spell; instant speed; versatile enchantment removal; discard at instant speed works great with theme; card draw has always been a struggle -- I changed the land base some to account for this and was already using Polluted Delta anyhow for the deck thin)
-2 Godless Shrine (I don't need to shock myself too often with all the hybrid mana)
-1 Swamp (replaced with Urborg, but still crucial to having turn 1 Inquisition of Kozilek)
+1 Urborg, Tomb of Yawgmoth (replaces swamp; no reason not to have 1)
+1 Watery Grave (fetchable u/b source if I need turn 1 Inquisition and have Esper Charm in hand)
+1 Island (I'll highly likely find some time to fetch for this when say, oh you know I play any red deck that can play.. what's that fucked up card? Oh yeah, Blood Moon! Esper Charm has to have its three basics!)
SB:
Swapped out 2x Dismember for 2x Doom Blade because I was actually running those anyways. If they have black creatures, well then cough Stillmoon Cavalier.
-2 High Priest of Penance (hardly ever found these useful)
+2 Stillmoon Cavalier (makes for a better SB hate card against Junk, Martyr Proc, and other shenanigans)