Ohthenoises says... #2
With slagwurm noone gets to deal damage. They die upon declaration of block. Also lure effects every creature deadly allure just says it must be blocked.
Dorman I finally broke down and made my elf deck ill post for you tomorrow.
March 25, 2012 1:39 a.m.
ZimmerRemmiz says... #3
I know this, I just find deadly allure to be more useful more often, and when used in tandem with lure the effects can be devastating without needing the massive amount of mana required for Slagwurm...
March 25, 2012 8:26 a.m.
theurbanraptor says... #4
well, i ran it with engulfing slagwurm, went 4 and 2. Would have been 5 and 1 but i green sun'd for the wrong card.... DOH!
March 26, 2012 11:44 a.m.
Ohthenoises says... #5
Its one hell of a choice.. take 7 or give you health and by the time you have him out they have fatties too
March 26, 2012 11:55 a.m.
Ohthenoises says... #7
Also, Zim, he has so much ramp here that he can sun for it turn 3-4 if he plays it right. I play this deck very similarly except instead of using sun I use g wave to potentially drop more stuff out including lands lol.
Corrections from above. Curse your sudden but inevitable betrayal keyboard!
March 26, 2012 12:35 p.m.
Ohthenoises says... #8
and as promised deck:ok-elf-ra-oh-god-thats-not-an-elf
March 26, 2012 12:38 p.m.
Ohthenoises says... #9
By the way not sure if you guys knew it but if Engulfing Slagwurm becomes blocked by a creature with protection from green they still have to kill it because the slagwurm doesn't target (looking at you Mirran Crusader)
March 26, 2012 3:06 p.m.
dorminjake says... #10
Reintroducing Karn Liberated to the main deck, benching Primordial Hydra on the sideboard in the mean time. The hydras will come in against more aggressive matchups.
Reasoning: my store's current metagame is pretty control-heavy right now. Big, dumb, lovely, amazing, wonderful green creatures are dying at instant speed. Sleek, chromed planeswalkers are a little better at sticking around and winning the attrition game.
I mostly like the flexibility this gives me for game one. I can still crash in with big, dumb, lovely, etc. trampling elves for quick turn 4-5 aggro wins, but I -also- have a game plan for longer games before I even have to glance at my sideboard. With as many U/B control decks as I'm seeing, this seems like the intelligent move to make here.
Plus I enjoy shouting KAAAAAAAAAAHRN!
March 29, 2012 12:42 a.m.
miracleHat says... #11
This deck runs smoothly as long your creatures don't die (control decks screw this, needs pro control). THis deck is still pretty good.
please look and comment on my own decks!
March 29, 2012 11:08 a.m.
dorminjake says... #12
My creatures take multivitamins, they're good. Got to get that B12, Doom Blades will bounce right off you.
March 29, 2012 11:22 a.m.
Dreamlocke says... #13
A Batterskull or two instead of your Primordial Hydras. Given that your meta is heavy on control, and you have loads of mana, it seems like it might make an interesting fit. It also works quite nicely on Thrun if you happen to have them out at the same time. Anyway, +1 from me. Cool deck. Nice job dorminjake.
March 29, 2012 7:30 p.m.
dorminjake says... #15
Consider my love affair with Karn Liberated reignited. I think we're getting married.
Went 3-1 for 4th place last night, which is eh. Managed to beat a delver deck pretty handily, as well as my first time facing a Naya Birthing Pod deck (thank you, my dearest Karn).
My one loss was to the first properly made B/R zombies I've encountered. Been waiting for this deck to show up. It's got better removal than RDW and has a higher number of beaters that are resistant to removal. And Mortarpod with 3x Geralf's Messenger is NUTS. Very good deck.
Yanywho, elves are still elfing things up in most situations, so that's pretty nifty.
March 31, 2012 4:30 p.m.
Blargenspargle says... #16
How did Karn Liberated exile Invisible Stalker? He's hexproof.
April 2, 2012 8:25 a.m.
dorminjake says... #17
He's never exiled Invisible Stalker. I don't think I've ever claimed he had.
Okay, just read what you're referring to, in the tournament reports. Karn exiled the SWORD, not the stalker. I thought that was clear, since I mention my opponent was unable to get a second sword into play.
April 2, 2012 11:24 a.m.
Minousmancer says... #18
Blargenspargle to clarify Hexproof only means you OPPONENTS can't cast spells at your Hexproof(creature/artifact/player) but you you can if you control it...
Say you used Grimoire of the Dead, in the process you end up with a Invisible Stalker from another player's Graveyard you could still enchant it with Angelic Destiny then attack with a 5/5 Flying Human/Zombie/Angel...
April 2, 2012 12:05 p.m.
Blargenspargle says... #19
Yes I know hexproof works _ but he said "Game 2, he got an Invisible Stalker into play and equipped it with a Sword of War and Peace, which a ramped-out Karn Liberated promptly exiled" which confused me, but yeah I see now.
April 2, 2012 2:41 p.m.
harleqhone says... #20
well thought out deck, would love to give it a try but I dont own the karns or GSZ, I love green but never quite manage to pull off a decent green deck, this looks like it would be fun to play
+1 from me
comments/advice welcome on my latest deck I took to this weeks FNM RW Tokenrider Im a relatively new player but managed to pull a 2nd place with it, its surprisingly quick when it works.
April 2, 2012 7:13 p.m.
aeonstoremyliver says... #22
Hey man, how do you embed the pictures in the Description? Freakin' awesome...
Deck is cool too ;-)
April 4, 2012 12:45 a.m.
aeonstoremyliver says... #23
I just liked your deck to 100!!! My favorite color is clear.
Why no Autumn's Veil in the sideboard if you're having issues with control and black removal?
April 4, 2012 12:47 a.m.
Check MY Deck Out Please I SET FIRE TO YOUR CREATURE
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW Amazing Deck
ZimmerRemmiz says... #1
I prefer Deadly Allure, flashback and deathtouch make it so much more tasty...
March 25, 2012 12:49 a.m.