I just threw this deck together with cards that I have. It isn't exactly meant to do well. I've won only a couple times with it. But hey, none of the cards are proxies, so that's pretty great.

After playing with the deck for a couple months I've discovered a couple things. The way the deck works is it controls the board for as long as it can while still gaining card advantage with Depala and the other draw effects. The win condition in the deck is Parhelion II. Once I draw into that I get it out as soon as possible and smash people. If anything this deck needs more dwarves that actually do things, as well as some more board wipes. A lot of my removal is targeted, so board wipes help get around protections. Also a lot of my "creatures" are actually vehicles, so they don't get removed by wipes.

This deck is constantly changing and adapting as I find cards that might work in it, and it is getting slightly better as it goes along. Fingers crossed that I can procure 7 Seven Dwarves.

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Date added 5 years
Last updated 6 months
Exclude colors UBG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

39 - 0 Rares

20 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Angel 4/4 W w/ Vigilance, Angel Warrior 4/4 W, Astartes Warrior 2/2 W, Copy Clone, Elephant 3-3 G, Foretell, Mechtitan, On an Adventure, Pilot 1/1 C, Samurai 2/2 W, Soldier 1/1 W, Treasure
Folders EDH Depala, Tokyo Drift
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