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Enchantment (1)

Artifact (1)


this is the ramp core: 4xArbor Elf 4xVoyaging Satyr 4xOvergrowth 4xUtopia Sprawl

a hand with a Utopia Sprawl and a Arbor Elf can give you 4 mana on turn 2

Fatties

2xPolukranos, World Eater great in combo with the after mentioned Vigor, as useful removal 1xVigor makes our creatures the best blockers and makes them growth, it has to be removed too 2xWolfbriar Elemental it can give us a 4/4 now or populate the board in late 3xHornet Queen perfect aggro kill 1xEngulfing Slagwurm it make us gain life on attack and defense and is a decent removal, good for comesback 1xGiant Adephage ready to make a swarm

Combo

3xTooth and Nail when we can cast it for 9 we'll take Surrak, the Hunt Caller and Emrakul, the Aeons Torn to have it with haste and close the game

Finisher

1xGarruk, Primal Hunter can populate the board, draw cards and close the game with the ultimate 1xCraterhoof Behemoth can close the game if we have a lot of tokens

Side

3xTajuru Preserver against sacrifice strategies 3xKrosan Grip to destroy artifacts and enchantments whitout problems 3xRelic of Progenitus graveyard hate 3xObstinate Baloth more lifegain and against some discard 3xSummoning Trap to play around counters

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Date added 8 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

9 - 0 Mythic Rares

11 - 9 Rares

4 - 3 Uncommons

16 - 3 Commons

Cards 60
Avg. CMC 4.15
Tokens Beast 3/3 G, Copy Clone, Human 2/2 G, Insect 1/1 G w/ Flying, Deathtouch, Wolf 2/2 G, Wurm 6/6 G
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