Presence of Gond + Devoted Druid + Coat of Arms
Argothian Elder + Wirewood Lodge + Squirrel Nest
Priest of Titania/Elvish Archdruid + 3 libovolní elfové + Umbral Mantle = gigantický (nekonečný) elf
Viridian Joiner + Umbral Mantle + 2 many = nekonečno many
Temur Sabertooth + Wirewood Symbiote + 1-Drop Elf + one dork tapping for 5 mana:
Tap a big mana dork for 5 mana
Bounce 1-drop Elf with Symbiote untapping the big mana dork
Pay 2 to bounce Symbiote with Cat ; 3 in pool
Use 2 mana play Symbiote and the 1-Drop Elf; 1 in pool
Repeat from step one.
Temur Sabertooth + Eternal Witness + Benefactor's Draught + Creature(s) tapping for 11 mana:
Tap creature(s) for 11 mana
Play E-Wit targeting Benefactor's ; 8 mana in pool
Pay 2 to bounce E-Wit ; 6 mana in pool
Pay 2 for Benefactor's ; 4 mana in pool
Pay 3 for E-Wit ; 1 mana in pool
Repeat from Step 1
NOTE: Remember that Benefactor's is drawing you a card every time, so make sure you don't deck yourself out. So draw until you find what you need to go on without drawing or outright closing the game. It's also untapping your opponent's Creature's which could be problematic depending on what they are.
Temur Sabertooth + Thousand-Year Elixir + any big mana dork producing more mana than it costs to cast and bounce it.
Tap Karametra's Acolyte for 7/ Priest of Titania for 5/ Elvish Archdruid for 6 etc.
Bounce the dork with Cat
Recast the dork
Repeat from Step 1, since Thousand-Year Elixir gives them haste.
Temur Sabertooth + Visionary / Patron / Regal Force / Beast Whisperer + Anything to bounce and recast = Draw the deck
Temur Sabertooth + Genesis Hydra = Look for any piece you need to close out the game. This is the most precision based outlet, since you can literally bring anything out.
Duskwatch Recruiter Flip = Look through the library and play any creature in the deck.
Temur Sabertooth + Brutalizer Exarch = Tuck every Non-creature
Temur Sabertooth + Somberwald Stag = Kill all creatures (if it dies, recur w/ Eternal Witness )
Temur Sabertooth + Fierce Empath = Find what you need to keep bouncing it and win.
Use Cat + E-Wit loops to get back Storm Seeker
With Heritage Druid, Nettle Sentinel, and Cloudstone Curio on the board, and 1-drop Elf will allow you to generate infinite mana. Here is how:
You must start with any 2 of Heritage Druid or Nettle Sentinel or a 1-drop Elf on board along with a Cloudstone Curio
Upon playing your third elf of the combo; Cloudstone Curio will trigger; allowing you to return one of the elves to your hand.
With the Cloudstone Trigger on the stack, activate Heritage Druid's ability by tapping all three elves...this will generate GGG.
Return either Heritage Druid or the 1-drop (NOT Nettle Sentinel) to your hand.
Re-cast the elf you returned. This will trigger BOTH Cloudstone Curio and Nettle Sentinel. Nettle Sentinel will untap himself and you will have GG remaining.
Use the Cloudstone Trigger to return the tapped elf remaining on the board to your hand. You will now have an untapped Nettle Sentinel, a second untapped elf, and GG.
Re-cast the elf you just returned to your hand. This again will trigger both Nettle Sentinel as well as Cloudstone Curio. You are left with G.
You now have all three elves untapped on the board and a Cloudstone Trigger on the stack. Just as you did at the start, tap all three elves for GGG via Heritage Druid.
You now have. GGGG.
You then continue this loop over and over, netting G each time. Via the Shortcut Rules, once you have established your "loop"; you should be able to simply name an arbitrary number of mana (1 trillion, etc.) and go from there!
Replacing the 1-drop Elf with Elvish Visionary, while leaving you with net 0 mana, will allow you to keep "looping" Visionaries and triggering his ETB trigger over and over until you've drawn out your entire deck. Of course from here you can chain into any combo you'd like (infinite mana, life loss, damage, etc.) as you can have your whole deck in your hand!
Dwynen's Elite allowed for a new 3-card combo in a Curio Combo deck. With Heritage Driud and Cloudstone Curio on board, casting a Dwynen's Elite will put a second (Elite) and third (Warrior Token) onto the battlefield. The token actually triggers after the Elite, so you can use it's own trigger to bounce the Elite...although you can just as easily bounce the Heritage Druid. Before you bounce, however, make sure to tap all three elves to generate GGG. Since the sum of the three elves costs GGG to cast; while you are left with no net mana; you can continue to "loop" the Elites and Druids to create an infinite number of 1/1 Elf Warrior Tokens.