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Budgetless Inalla Reanimator

Commander / EDH UBR (Grixis)

LabManiac_Cameron


Iterations on the deck:

$500 - $500 Inalla Reanimator

$800 - $800 Inalla Reanimator

$1500 - $1500 Inalla Reanimator

Budgetless (~$3800) - Budgetless Inalla Reanimator

Dan's list as updated after playtesting this finished brew: Slow Inalla

This is an incremental upgrade to the $1500 Inalla Reanimator deck.

The primary goal of the deck is to use our commander, Inalla, Archmage Ritualist , as a Splinter Twin with Wanderwine Prophets.

Secondary plans lie in both Jin-Gitaxias, Core Augur and Sire Of Insanity. These are amazingly powerful reanimation targets. Both attack your opponent's hands and either massively advance your hand or pulls everyone down to hellbent.

Final Backup plans reside in Jace, the Mind Sculptor as a route to exiling opponents' libraries while taking extra turns through the Wanderwine combo. This is for the odd situation where a player has infinite life and we cannot kill them through Wanderwine beats.

This requires mana to maintain the combo each turn. Plan for this on the turn that you put Wanderwine Prophets into play.

  1. Put Wanderwine Prophets into play.
  2. Stack triggers with Wanderwine Prophet's Champion on the bottom and Inalla's on top.
  3. Pay for Inalla's trigger.
  4. Put a token Wanderwine Prophet into play.
  5. Put its Champion trigger on the stack.
  6. Exile the original Wanderwine Prophet to the token's Champion trigger.
  7. Let the original champion trigger resolve without exiling anything.
  8. Attack with the token.
  9. Deal combat damage to a player.
  10. Sacrifice the token to it's combat damage trigger to take an extra turn.
  11. Champion trigger puts the original Wanderwine Prophet back into play.
  12. Stack triggers with Wanderwine's Champion on the bottom and Inalla's on top.
  13. Pay mana for Inalla's trigger.
  14. Put a token Wanderwine Prophet into play.
  15. Put its Champion trigger on the stack.
  16. Exile the original Wanderwine Prophet to the token's Champion trigger.
  17. Let the original champion trigger resolve without exiling anything.
  18. Move to end step.
  19. Token is exiled.
  20. Champion trigger puts the original back into play.
  21. Stack triggers with Wanderwine's Champion on the bottom and Inalla's on top.
  22. Pay mana for Inalla's trigger.
  23. Put a token Wanderwine Prophet into play.
  24. Put its Champion trigger on the stack.
  25. Exile the original Wanderwine Prophet to the token's Champion trigger.
  26. Let the original champion trigger resolve without exiling anything.
  27. Move to next turn.
  28. Token sticks around for next combat.
  29. Repeat steps 8 through 29 as needed for victory.

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Top Ranked
  • Achieved #7 position overall 7 years ago
Date added 7 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

40 - 0 Rares

24 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.07
Tokens Ape 3/3 G, Bird 2/2 U, Copy Clone, Emblem Dack Fayden, Emblem Jace, Vryn's Prodigy, Frog Lizard 3/3 G, Manifest 2/2 C
Folders cEDH Decks, combo, Inspirational Decklists/Primers, T, edh, Decks to look at, Works in progress/ Current decks I am using, EDH, edh, Interesting Inalla decks
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