AndrewAckerman says... #5
oh i forgot to write my game day piece oops
Game 1: 2-0 Vs Sultai Control Game 2: 2-1 Vs Abzan WhipGame 3: 2-0 Vs Jeskai Tokens Game 4: 2-1 Vs GR Monsters
February 22, 2015 9:44 p.m.
OrosTheAvengerX says... #6
What are your thoughts on Satyr Wayfinder over Sylvan Caryatid? I have heard the argument that finding land drops is more important than ramp plus the satyr fuels your Dig Through Time.
February 27, 2015 3:59 p.m.
AndrewAckerman says... #7
thats the way that most sultai control decks go, i don't love the idea the main reason why they do it is to play murderous cut, which i have no interest in.
February 27, 2015 4:08 p.m.
AndrewAckerman says... #8
I might try going 2 and 2 but that would reduce consistency
February 27, 2015 8:20 p.m.
AndrewAckerman says... #9
the exchange would also make both Reality Shift and Drown in Sorrow inherently less good :/
Duskmantle says... #1
I advise some pain lands over temple's in this build, I like temple's but you don't want a full 16 of your lands to come in to play tapped it puts you way behind your opponent. I would cut to 12 tap lands probably even 10.
December 3, 2014 3:09 a.m.