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Creature (3)

Instant (2)

Sorcery (6)

Enchantment (4)


Madness easy enough..

Focus on getting Merfolk Looter or Thought Courier in play ASAP. The hard part is keeping them alive once they catch on to your madness. Wild Mongrel is a beast in this deck he can survive most of reds removal. Then when everything is in place let the madness begin. Basking Rootwalla can pump and get some early damage in. Arrogant Wurm and Gurmag Angler are great finishers. Grave Scrabbler for some graveyard interaction to get back a Wurn or Angler or Looter if needed.

The removal package is pretty self explained. Murderous Compulsion gets around what Dark Withering can't hit. Circular Logic is pretty strong here too with all the discarding and the cheap fetch lands (Evolving Wilds and Terramorphic Expanse).

So far my only losses are when I can't get a looter or they kill them as soon they hit the board.

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Date added 7 years
Last updated 7 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 3.29
Folders pauper
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