Burning Storm

Standard Araganor

SCORE: 418 | 442 COMMENTS | 71663 VIEWS | IN 309 FOLDERS


kyuuri117 says... #1

Yea, seriously. Congrats haha, this deck just exploded. Really cool how you put together something this awesome with under $40 dollars. Might put together some copies and give em to some friends at christmas to try and get em interested.

November 20, 2013 1:48 p.m.

Araganor says... #2

@kyuuri117: Yep, I had no idea the deck would be this popular. The sad part is that I doubt I will be able to make another deck that is as awesome as this one, but I can try!

November 20, 2013 1:57 p.m.

Araganor says... #3

Guys, I just had a really evil idea. You know how this deck has a hard time dealing with lots of big creatures?

Dismiss into Dream .

Thoughts?

November 20, 2013 2:35 p.m.

Bromjunaar says... #4

Interesting, but would it be inconsistent since Possibility Storm fills the same spot?

November 20, 2013 3:37 p.m.

ASDFkoll says... #5

Tested it out without the sideboard. It has way too many lands. It has so many lands that after turn 4 all you have in your hand are lands or one of the wurms and lands rendering your hand absolutely useless. Personally I'd throw out at the very least 2 mountains and pull those 2 Elixir of Immortality to the main board or stick in more instances because you're burning through those quicker than you can draw them.

Colorwise I'd also throw out the wurms and replace them with Firemind's Foresight or Niv-Mizzet, Dracogenius to still keep it standard and cheap. Mizzium Mortars would probably work really well too but those might get pricey.

Other than that. If I could get out the Possibility Storm and keep a board control then I'd win but most of my matches ended with me drawing 3 lands in a row, loosing the board in the process and then get rushed down because I can't trigger my creatures abilities as all I have are lands. When even a control deck is able to rush you down, something is wrong.

November 20, 2013 6:33 p.m.

Araganor says... #6

@ASDFkoll: OK, I will take your advice and lower the land count. Is 22 still too much you think?

Niv-Mizzet, Dracogenius is probably a better idea than Worldspine Wurm , as it can refill your hand late game, and beat their face at the same time. He also can be hard cast if need be. I just really like Worldspine Wurm from the sheer hilarity he can cause when it works. I'll try Niv out for a little while though.

I don't like Firemind's Foresight in here though, especially since I don't have any 3 mana burn spells.

Thanks for testing the deck! I really appreciate it!

November 20, 2013 6:42 p.m.

Araganor says... #7

It's kind of a catch-22 for this deck. I need to get to five lands asap for the Possibility Storm , but at the same time I don't want to run out of gas in the late game. I lowered the land count by 1, I want to take it down slowly and see how it runs first.

November 20, 2013 6:49 p.m.

rhodges4 says... #8

I ordered a few of the cards and when they get in I will play test. I still like the idea of two worms because the 11 cmc even if you dont get the storm out will do damage. I do agree with trying 22 lands and putting in the two elixirs that way if you burn through a lot of your instants as stated you can shuffle them in. Also if you play it after you have out the storm that is 10 life. Love the deck though.

November 20, 2013 8:21 p.m.

rewer says... #9

Why not add Turn / Burn ? It's counted as a 5 CMC if discarded for damage.

November 20, 2013 10:15 p.m.

Araganor says... #10

@rewer: The main reason is that if you storm into it you only get to cast one side. But, then again, your next spell could burn the creature down if necessary. I just took a different direction I suppose. Although, the more I think about it, the more I could see how good it might be in here. I'll have to test it out!

November 20, 2013 11:08 p.m.

Smatt says... #11

Awesome deck! Do you mind if I try it out at FNM one of these days!?

November 20, 2013 11:42 p.m.

Araganor says... #12

@Smatt: Not at all! Please share the results here when you get done!

November 20, 2013 11:43 p.m.

Smatt says... #13

@Araganor Awesome thanks! Will let you know! There's a lot of esper control at my FNM's so I'm excited for this deck!

November 21, 2013 12:10 a.m.

Tidalwave54 says... #14

This deck is really cool I never even looked twice at Possibility Storm now I really want to make a deck around it. I know it isn't fire themed but something that could replace Explosive Impact could be Boulderfall it does the same amount of damage to a creature/player, and you can divide the damage among different targets. Also the high cost could mean that you could be doing more damage with Blast of Genius or Mercurial Chemister if it ends up in your hand.

November 21, 2013 10:18 a.m.

Tidalwave54 says... #15

Also really glad to see a budget deck blow up like this, way to many decks that are close to 500 dollars these days. Great job and amazing idea.

November 21, 2013 10:21 a.m.

infinitemana says... #16

I second the Boulderfall .

November 21, 2013 10:42 a.m.

tooTimid says... #17

I feel like Wall of Frost and/or Frostburn Weird are necessary for aggro decks!

November 21, 2013 1:01 p.m.

Haemogoblin says... #18

I love that this just keeps getting +1's lol. You've inspired me to try my hand at a real budget deck, it's a simic deck but absolutely nothing like yours XD

November 21, 2013 1:18 p.m.

Geez this thing looks amazing. I have 3 questions though: what is the interaction with Possibility Storm with a fuse card (if you cast Shock . And storm into a Catch / Release then can you cast both halves) and with Nivmagus Elemental (if you exile a Shock for example with Nivmagus Elemental , do you still get the Possibility Storm effect?), and do you mind if I use a version of this for FNM because it seems insane to play XD. Other than those questions I'd suggest running some Blistercoil Weird for a 1 drop that gets +2+2 for a stormed spell, Omenspeaker for the ability to decide on the next draws and how you storm, and maybe even Hammer of Purphoros , as he counts as an enchantment so you can storm into either more hammers or more storms. Just some suggestions and this deck seems amazing. +1 from me. :D

November 21, 2013 8:09 p.m.

@8BitNecromancer: Storming into split cards forces you to pick a side as the alternate Fuse cost can only be cast from the hand. Storm does still trigger if the spell is exiled with Nivmagus Elemental . Omenspeaker would be nice when digging for Storm, but space is limited, and it would be hard to find something to replace with them. As for Hammer of Purphoros , the land count doesn't seem high enough to make much of it, especially when casting cards with CMCs of up to 6. Another issue with Hammer, is that having multiple Storms out opens more vulnerability for the deck. Detention Sphere can cause major problems as is, but with multiple storms out, it is catastophic. Remember, your opponent is affected by Storm as well. Multiple Storms makes the opponents deck slightly more consistent as there's a chance of grabbing the same card they cast plus another for free. Another problem with multiple Storms, as well as Nivmagus Elemental , is that the deck can run out of fuel much faster that way.

November 21, 2013 8:24 p.m.

Araganor says... #21

OK, time for some more replies!

@Tidalwave54 and infinitemana: I have considered Boulderfall in the past, but I ultimately chose not to include it simply because Explosive Impact is less painful if Possibility Storm is removed from the field somehow. I could definitely see it work, but I suppose that's just my personal preference.

@RedSoxFanKy: Young Pyromancer does a pretty good job of holding back the aggro. If you want to try some more defensive creatures in your own version, then you should tell me how that works for you.

@Haemogoblin: Yeah, it's pretty awesome that you guys enjoy the deck! I loved making it just as much. It's so cool how with the help of the Tapped Out community you can take a decent idea, and turn it into a viable deck. Thanks so much for the support!

@8BitNecromancer: Let's get those questions answered for you!

1) what is the interaction with Possibility Storm with a fuse card (if you cast Shock . And storm into a Catch / Release then can you cast both halves)

Not quite. Basically, if you were to storm into Catch / Release , you would follow the rules for casting a fuse card for free. The rule is that you would get to cast one half, or the other, but not both. So, you would choose to cast the Catch side or the Release side, or neither.

2) with Nivmagus Elemental (if you exile a Shock for example with Nivmagus Elemental , do you still get the Possibility Storm effect?)

Yes! Since you cast the spell, the trigger for Possibility Storm goes on the stack, regardless of whether the spell itself stays there. The only thing that would change is that the first spell would be exiled permanently, instead of going back under your library with everything else.

3) do you mind if I use a version of this for FNM because it seems insane to play XD

Go for it! Please post your results, so I can see how to improve the deck (also note any personal changes you have made to the version you pilot at the FNM).

As for the suggestions:

Blistercoil Weird : Ehh, he looks good on paper, but in practice not so much. Think about it this way: he will be fairly useless in the early game, but the early game is when you want to play him. I think I would rather just be casting Shock .

Omenspeaker : Great idea, I'm just not sure where I would be able to fit him in. I'll experiment with it though.

Hammer of Purphoros : Well, it would give me something to do with top decked lands in the late game. I'll think about it!

Thanks for the feedback and the +1!

November 21, 2013 8:32 p.m.

Thank you for the replies and permission to use this deck! Keep being awesome :D

November 21, 2013 8:58 p.m.

Vexpy says... #23

This deck seems amazingly fun. Great job and a +1 for you!

What cards would you think about adding if it wasn't budget?

November 22, 2013 5:30 a.m.

@Vexpy: Dual lands, such as Steam Vents and whatever the U/R Temple ends up being, would definitely be strong additions to the deck! Past that, I'm not sure. Most of the cards have a specific reasoning for being in here, but other options and/or directions definitely seem possible.

November 22, 2013 8:09 a.m.

EthanTheBrave says... #25

THIS.

THIS DECK, SON.

MAN OF MY OWN HEART.

I have been trying to make this thing work and I never considered Blast of Genius and Mercurial Chemister as answers for the big cards in your hand.

Holy crap. Just wow. +1. I would +1 you to infinity if i could.

November 22, 2013 9:51 a.m.

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