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Esper artifact control. I figured that I'd kind of had enough with rogue deckbuilding for a while (that didn't last very long, FYI, as I'm also currently working on a Golgari build that's Legendary Spirit tribal :P) and I wanted to do something that I've thought about before but never really delved all the way into: artifact shenanigans.

I have yet to figure out if this deck is good enough to be competitive, even without traditional Esper artifact staples like Sen Triplets or Metalworker, so any advice would be appreciated.

Combo section

(And boy, are there a lot of them.)
Thopter Assembly + Time Sieve = Infinite turns, which can then be used to dig for the following game-ending combos.
Phyrexian Metamorph + Sharuum the Hegemon = Infinite flicker due to abuse of the Legendary rule. Combo this with Disciple of the Vault or Blood Artist and you can kill the whole board with one combo.
Grand Architect + Pili-Pala = Infinite mana. Most often used to Blue Sun's Zenith kill in 1v1, or just as a way to vomit your whole hand onto the table.
Basalt Monolith + Rings of Brighthearth = Infinite mana. See above.
March of the Machines + Mycosynth Lattice = Only to be used as a last resort. If you have combo in your hand and you can end the game, use this to ensure that your opponents can't disrupt. (Granted, they can float in response to either piece if they know the combo and can see it coming, but still.)
Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk = Panic button no. 2. See above.
Academy Ruins + Mindslaver = Infinite lock on an opponent. Never will they get another turn to themselves.

As always, thoughts and suggestions are appreciated!

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Revision 3 See all

(8 years ago)

-1 Blood Artist main
+1 Zulaport Cutthroat main
Date added 8 years
Last updated 8 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

44 - 0 Rares

19 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.71
Tokens Copy Clone, Emblem Teferi, Temporal Archmage, Minion X/X B, Myr 1/1 C, Thopter 1/1 C
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