This is BW life gain, went undefeated in a draft and loved how the deck worked. The main goal is to stay alive early game with removal and spiral on the life gain. It's not gaining a stupid amount but just enough to stay alive and trigger some abilities. Late game Crested Sunmair and Regal Bloodlord run away with the game if I have Aerial responder or fountain of renewal on the field. Mavrin was a surprise hit that I tossed in because I could not afford replenishment angel. I have been testing on Arena and I love how the deck works. The only problem is I need to hit 5 lands or I just end up dragging out the game but holding on with life and refusing to die. Any thoughts would be greatly appreciated.
Side board,
Duress is a must.
Tresspasers cures was almost main board but I have been running against so many control decks it works very well in the sideboard against any creature based decks triggering life gain on their turn.
Lost legacy is for any combo deck that isn't creature based. Or cards I just don't like.
Invoke the divine is for any artefact deck, it works as removal and triggers for life gain.
Kambal is just one of my favourite cards ever. I had him out with Curse and did not even have to attack as I watched my opponent kill themselves. Bonus if I get him out early enough against some control players they concede very fast.
Fumigate is just a board wipe with some life gain perks in case I am falling behind.
Scarab Feast I am not sold on, I need graveyard hate and I like the cycling but it only hits 3