It's Yennett, this time with tribal Sphinxes. The deck is mostly designed with free-for-alls in mind.

The gist is simply anything that's fine to throw out raw is odd costed while counters and answers are on even. Plus sphinxes.

This deck isn't super combo heavy. The only really nasty trick is Mystical Tutor with Yennett's trigger on the stack to fetch Expropriate. Beyond that Prognostic Sphinx is hard value with Yennett so long as you stack his trigger first. Meanwhile Cerulean Sphinx and Sphinx of Jwar Isle basically lets you reshuffle the deck for a blue until you hit a topdeck you want.

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Revision 3 See all

(3 years ago)

-1 Arbiter of the Ideal main
-1 Arcane Sanctum main
+1 Arcane Signet main
+1 Ashiok, Dream Render main
+1 Atemsis, All-Seeing main
-1 Azorius Chancery main
+1 Brightclimb Pathway  Flip main
+1 Castle Vantress main
+1 Cavern of Souls main
-1 Cerulean Sphinx main
+1 Clearwater Pathway  Flip main
-1 Commander's Sphere main
-1 Concealed Courtyard main
-1 Dimir Aqueduct main
+1 Fierce Guardianship main
+1 Force of Will main
-1 Gilded Lotusfoil main
-1 Glyph Keeper main
-1 Irrigated Farmland main
+1 Karn Liberated main
and 48 other change(s)
Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

25 - 0 Mythic Rares

44 - 0 Rares

13 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.59
Folders Zyrook's Active EDH Decks
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