Playtesting, I noticed that as you cycle, you draw into your lands more often than other decks would. (especially with the landcyclers). You don't have to worry too much about hitting every land drop. As long as your opening hand has two lands you're fine. I would guess that you might do fine running maybe 17 or something?
January 2, 2013 12:59 a.m.
Hmm, I think I will do that. I'll add in maybe 2 Yoked Plowbeast at the cost of a swamp and maybe a forest. Thanks for the feedback!
January 2, 2013 1:32 p.m.
zackattack77 says... #6
Try Street Wraith . Being able to cycle twice on turn one is very useful. My friend has a very similar deck and still uses Faerie Macabre and Deadshot Minotaur . Having one less creature doesnt seem to matter much if he can make sure his opponent has nothing. He also uses Avalanche Riders to very good effect.
January 3, 2013 5:11 p.m.
I have looked at Street Wraith before, but it doesn't interest me as some other cards. And Avalanche Riders just doesn't fit this very well.
January 3, 2013 5:32 p.m.
Karl_von_Karl says... #8
Short and sweet, just like a good modern should be. +1
January 7, 2013 5:38 p.m.
Bituminous Blast would frankly be a terrible card for this deck. The only thing I want out of the cascade cards is the cascade part, and the other cascaders do that for 3 mana. And Bituminous Blast would actually help them by destroying their creature and bringing it back to the field when Living End hits the field.
January 8, 2013 6:28 a.m.
I also run a living end deck, and if i were you i would seriously reconsider the Street Wraith , they are amazing and if all goes as planned they should speed up your deck immensely while the loss of life should not effect you to greatly. and to be frank with you, my meta that has modern decks isn't that big but Faerie Macabre is their worst enemy, it shuts off so many combo decks, such as tron with its mindslaver lock, and the popular eggs deck. and finally i would recommend Fulminator Mage of which can really hurt some people, and effectively can destroy a second land if you bring it back from the graveyard.
January 8, 2013 11:29 p.m.
I playtested your living end deck, and while Faerie Macabre and Fulminator Mage are useful, you didn't get anywhere near as many creatures onto the field as this deck did when I got living end out. And because I don't pay 2 life or negative effects from lands in terms of life I can hold off living end up until turn 5 on occasion to really hit them hard. I'll sideboard them, but I think I'll keep it the way it is.
January 9, 2013 6:35 a.m.
Nusimscaek says... #13
@xzzane if he used Faerie Macabre that wouldn't be a problem
January 9, 2013 8:09 a.m.
Nusimscaek what do you mean? He DOES use Faerie Macabre . I mentioned as much in my comment.
January 9, 2013 5:20 p.m.
Nusimscaek says... #15
What I meant is that he doesn't have it mainboarded
January 9, 2013 5:25 p.m.
Wouldn't any sort of graveyard removal just make this deck fold up and lose instantly? Relic of Progenitus , card:Tormod's Crypt, ... You really have nothing going for you but Living End .
January 10, 2013 2:45 p.m.
Street Wraith is mandatory in this deck. Add it. Now.
Anyway, this is obviously a budget decklist, but the Living End Archetype has been around in Modern for a long time, and when built right, they're very competitive.
About 95% of Living End decks in modern run much more than just cycling creatures. Since this deck is so susceptible to graveyard hate, nearly all versions of the deck run removal. Beast Within is fantastic, in this deck. It's better than Vindicate , even, since it's Instant. The 3/3 beast means nothing, since you'll just be wiping the board shortly thereafter. It kills combo pieces, graveyard hate, land, planeswakers, everything.
Speaking of killing land, most competitive Living End decks run a full land destruction suite. It's fine if you don't like Avalanche Riders , but I'd strongly suggest that you don't discount the card until you actually try it. This deck's greatest weakness is to Control and Combo decks since the board wipe doesn't mean much to them. Between Avalanche Riders , Beast Within and Fulminator Mage , you'll be able to stop Combo and Control decks before they go off.
You need Faerie Macabre main deck. If you play against someone with Viscera Seer or Arcbound Ravager , you need to be able to clear out their graveyard when they sacrifice all of their creatures in response to your Living End . It's an instant speed, uncounterable graveyard abuser. The fact that it might stick around on your board afterwards if you don't have a Deadshot Minotaur is only a bonus.
And finally, Shriekmaw is not a bad card in this deck. If you evoke it, it'll kill something. Then when you Living End , the thing you killed will come back... but so will Shriekmaw , who will enter the battlefield and just kill that same creature again.
If you're interested in really giving the deck a competitive shot, google "Living End Primer".
My personal version of the deck (not that anyone cares) is here: deck:living-end-cascade-25-11-12-1
January 10, 2013 3:26 p.m.
Hmm...you're right, I hadn't thought of them like that. I'm not certain as to what I will change, but I will give it some serious thought. Thanks for the advice!
January 11, 2013 6:22 p.m.
With Gravestorm, permanents have to be put into the graveyard. Cards you Cycle don't count.
January 14, 2013 11:45 a.m.
"Bituminous Blast would frankly be a terrible card for this deck. The only thing I want out of the cascade cards is the cascade part, and the other cascaders do that for 3 mana. And Bituminous Blast would actually help them by destroying their creature and bringing it back to the field when Living End hits the field."
Probably worth noting that the Spell that you Cascade INTO is cast before the Cascade spell itself. So with Bituminous Blast, Living end would go off first, then Bituminous blast. Your target would have already been killed however, so the spell doesnt actually do anything. but you still dont need to kill your own creature.Violent Outburst would also trigger after the living end, so all your new creatures get +1/+1.
What Im not totally sure on is if a creature with cascade will die from living death. Can a creature die from a destroy target creature before it resolves?
March 21, 2013 10:18 p.m.
What about Forbidden Orchard for a mana base. what do you care if they have a few 1/1 dudes they're gunna die in a second anyway. or City of Brass take the hit the game'll be over if a few turns.
January 25, 2014 3:36 p.m.
Those would both belong in this deck. This was built a log time ago when i wasn't as good of a deck builder as I am now, in addition to being built on a very low budget. I may come back to this someday to make it competitive. As it is I only use this to show people the very basic idea of what a Living End deck is.
January 25, 2014 5:32 p.m.
Interesting. So thats how Living End works, eh? Quite, quite interesting.
qk1 says... #1
Heh that's what I figured. Cool deck though. +1
January 2, 2013 12:32 a.m.